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  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/i386/ilp32/
x86-64-rep.d 13 6: f3 ac[ ]+rep lods %ds:\(%rsi\),%al
20 17: 66 f3 ad[ ]+rep lods %ds:\(%rsi\),%ax
27 29: f3 ad[ ]+rep lods %ds:\(%rsi\),%eax
32 34: f3 48 ad[ ]+rep lods %ds:\(%rsi\),%rax
39 49: 67 f3 ac[ ]+rep lods %ds:\(%esi\),%al
46 61: 67 66 f3 ad[ ]+rep lods %ds:\(%esi\),%ax
53 7a: 67 f3 ad[ ]+rep lods %ds:\(%esi\),%eax
58 8a: 67 f3 48 ad[ ]+rep lods %ds:\(%esi\),%rax
  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/i386/
x86-64-rep.d 12 6: f3 ac[ ]+rep lods %ds:\(%rsi\),%al
19 17: 66 f3 ad[ ]+rep lods %ds:\(%rsi\),%ax
26 29: f3 ad[ ]+rep lods %ds:\(%rsi\),%eax
31 34: f3 48 ad[ ]+rep lods %ds:\(%rsi\),%rax
38 49: 67 f3 ac[ ]+rep lods %ds:\(%esi\),%al
45 61: 67 66 f3 ad[ ]+rep lods %ds:\(%esi\),%ax
52 7a: 67 f3 ad[ ]+rep lods %ds:\(%esi\),%eax
57 8a: 67 f3 48 ad[ ]+rep lods %ds:\(%esi\),%rax
rep.d 12 6: f3 ac[ ]+rep lods %ds:\(%esi\),%al
19 17: 66 f3 ad[ ]+rep lods %ds:\(%esi\),%ax
26 29: f3 ad[ ]+rep lods %ds:\(%esi\),%eax
33 3a: 67 f3 ac[ ]+rep lods %ds:\(%si\),%al
40 52: 67 66 f3 ad[ ]+rep lods %ds:\(%si\),%ax
47 6b: 67 f3 ad[ ]+rep lods %ds:\(%si\),%eax
string-ok.s 59 lods byte ptr cs:[esi]
60 lods byte ptr [edi]
string-ok.d 16 [ ]+[0-9a-f]+: 2e ac[ ]+lods %cs:\(%esi\),%al
17 [ ]+[0-9a-f]+: ac[ ]+lods (%ds:)?\(%esi\),%al
52 [ ]+[0-9a-f]+: 2e ac[ ]+lods %cs:\(%esi\),%al
53 [ ]+[0-9a-f]+: ac[ ]+lods (%ds:)?\(%esi\),%al
intelbad.s 59 lods [esi]
intel.s 166 lods al, byte ptr ds:[esi]
167 lods eax, dword ptr ds:[esi]
500 lods ax, word ptr ds:[esi]
opcode.s 165 lods %ds:(%esi),%al
166 lods %ds:(%esi),%eax
497 lods %ds:(%esi),%ax
  /external/google-breakpad/src/third_party/libdisasm/
TODO 24 * stos, cmps, scas, movs, ins, outs, lods -> OP_PTR
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
sample.rs 114 // lod 4 test, but only have 3 lods
158 // lod 4 test, but only have 3 lods
LaunchClip.java 44 void setup(boolean makeIn, boolean makeOut, int x, int y, int z, boolean face, boolean lods,
51 mHasLods = lods;
  /external/valgrind/docs/internals/
3_4_BUGSTATUS.txt 107 189737 vex amd64->IR: unhandled instruction bytes: 0xAC (lods)
  /external/llvm/test/MC/X86/
x86-16.s 856 lods %ds:(%si), %al
857 lods (%si), %al
867 lods %ds:(%si), %ax
868 lods (%si), %ax
878 lods %ds:(%si), %eax
879 lods (%si), %eax
x86-32.s 932 lods %ds:(%esi), %al
933 lods (%esi), %al
943 lods %ds:(%esi), %ax
944 lods (%esi), %ax
954 lods %ds:(%esi), %eax
955 lods (%esi), %eax
x86-64.s 1127 lods %ds:(%rsi), %al
1128 lods (%rsi), %al
1138 lods %ds:(%rsi), %ax
1139 lods (%rsi), %ax
1149 lods %ds:(%rsi), %eax
1150 lods (%rsi), %eax
1160 lods %ds:(%rsi), %rax
1161 lods (%rsi), %rax
index-operations.s 43 lods (%esi), %ax label
  /external/valgrind/none/tests/x86/
bug152818-x86.c 23 * rep lods byte ptr es:[si]
  /frameworks/native/opengl/libagl/
mipmap.cpp 181 // exit condition: we just processed the 1x1 LODs
  /prebuilts/go/darwin-x86/src/cmd/internal/rsc.io/x86/x86asm/
gnu.go 817 LODSB: "lods",
818 LODSD: "lods",
819 LODSQ: "lods",
820 LODSW: "lods",
xed_test.go 89 if (text == "rep" && dec.enc[0] == 0xF3 || (text == "repn" || text == "repne") && dec.enc[0] == 0xF2) && (!contains(dec.text, "ins", "outs", "movs", "lods", "cmps", "scas") || contains(dec.text, "xmm")) {
  /prebuilts/go/linux-x86/src/cmd/internal/rsc.io/x86/x86asm/
gnu.go 817 LODSB: "lods",
818 LODSD: "lods",
819 LODSQ: "lods",
820 LODSW: "lods",
xed_test.go 89 if (text == "rep" && dec.enc[0] == 0xF3 || (text == "repn" || text == "repne") && dec.enc[0] == 0xF2) && (!contains(dec.text, "ins", "outs", "movs", "lods", "cmps", "scas") || contains(dec.text, "xmm")) {
  /external/llvm/test/CodeGen/AMDGPU/
no-shrink-extloads.ll 6 ; load. There aren't extending scalar lods, so that would require
  /external/valgrind/exp-bbv/
bbv_main.c 275 /* the following: movs, cmps, scas, lods, stos, ins, outs */
302 (inst_byte <= 0xaf) ) || /* lods,stos */
  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 246 void makeSafeLods (const vector<IVec2>& textureSizes, const IVec2& viewportSize); // Modifies texture coordinates so that LODs aren't too close to x.5 or 0.0 .
769 // First we do some tricks to make the LODs safer wrt. precision issues. See MultiTexShader::makeSafeLods().
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