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  /external/icu/icu4c/source/layout/
SingleTableProcessor.cpp 37 const LookupSingle *entries = singleTableLookupTable->entries;
42 const LookupSingle *lookupSingle = singleTableLookupTable->lookupSingle(singleTableLookupTable, entries, glyphStorage[glyph], success);
44 if (lookupSingle != NULL) {
45 glyphStorage[glyph] = SWAPW(lookupSingle->value);
SingleTableProcessor2.cpp 39 const LookupSingle *entries = singleTableLookupTable->entries;
44 const LookupSingle *lookupSingle = singleTableLookupTable->lookupSingle(singleTableLookupTable, entries, glyphStorage[glyph], success);
46 if (lookupSingle != NULL) {
47 glyphStorage[glyph] = SWAPW(lookupSingle->value);
LookupTables.h 44 struct LookupSingle
60 const LookupSingle *lookupSingle(const LETableReference &base, const LookupSingle *entries, LEGlyphID glyph, LEErrorCode &success) const;
83 LookupSingle entries[ANY_NUMBER];
LookupTables.cpp 60 const LookupSingle *BinarySearchLookupTable::lookupSingle(const LETableReference &base, const LookupSingle *entries, LEGlyphID glyph, LEErrorCode &success) const
66 LEReferenceTo<LookupSingle> entry(base, success, entries);
67 LEReferenceTo<LookupSingle> trial(entry, success, extra);
ContextualGlyphSubstProc2.cpp 116 const LEReferenceTo<LookupSingle> segment = lookupTable6->lookupSingle(lookupTable6->entries, gid);
StateTableProcessor2.cpp 167 const LookupSingle *segment = lookupTable6->lookupSingle(lookupTable6, lookupTable6->entries, gid, success);
  /external/mesa3d/src/mapi/vgapi/
vgapi.csv 51 void, LookupSingle, VGImage dst, VGImage src, const VGuint *lookupTable, VGImageChannel sourceChannel, VGboolean outputLinear, VGboolean outputPremultiplied

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