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Searched
full:m_bindings
(Results
1 - 3
of
3
) sorted by null
/external/deqp/external/vulkancts/framework/vulkan/
vkBuilderUtil.cpp
46
(deUint32)
m_bindings
.size(),
59
(deUint32)
m_bindings
.size(), // binding
65
m_bindings
.push_back(binding);
72
std::vector<VkDescriptorSetLayoutBinding> bindings =
m_bindings
;
vkBuilderUtil.hpp
79
std::vector<VkDescriptorSetLayoutBinding>
m_bindings
;
member in class:vk::DescriptorSetLayoutBuilder
/external/deqp/modules/gles31/functional/
es31fLayoutBindingTests.cpp
250
std::vector<glw::GLint>
m_bindings
;
member in class:deqp::gles31::Functional::__anon9692::LayoutBindingRenderCase
457
m_bindings
.push_back(bpoint);
462
m_bindings
.push_back(numBindingPoints-1);
485
m_bindings
.push_back(bpoint);
491
m_bindings
.push_back(bpoint);
502
m_bindings
.push_back(binding+ndx);
510
m_bindings
.push_back(binding+ndx);
887
initializeTexture(
m_bindings
[texNdx], m_textures[texNdx], m_textureColors[texNdx]);
925
const glw::GLint binding =
m_bindings
[iterNdx];
956
shaderUniformDecl << "layout(binding = " <<
m_bindings
[declNdx] << ") uniform highp " << samplerType << "
[
all
...]
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