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Searched
full:m_pose
(Results
1 - 7
of
7
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBody.cpp
91
m_pose
.m_bvolume = false;
92
m_pose
.m_bframe = false;
93
m_pose
.m_volume = 0;
94
m_pose
.m_com = btVector3(0,0,0);
95
m_pose
.m_rot.setIdentity();
96
m_pose
.m_scl.setIdentity();
867
m_pose
.m_bvolume = bvolume;
868
m_pose
.m_bframe = bframe;
875
m_pose
.m_wgh.resize(m_nodes.size());
883
m_pose
.m_wgh[i]= n.m_im>0
[
all
...]
btSoftBodyData.h
195
SoftBodyPoseData *
m_pose
;
member in struct:btSoftBodyFloatData
btSoftBodyHelpers.cpp
649
if(psb->
m_pose
.m_bframe)
653
const btVector3 com=psb->
m_pose
.m_com;
654
const btMatrix3x3 trs=psb->
m_pose
.m_rot*psb->
m_pose
.m_scl;
661
for(int i=0;i<psb->
m_pose
.m_pos.size();++i)
663
const btVector3 x=com+trs*psb->
m_pose
.m_pos[i];
[
all
...]
btSoftBody.h
652
Pose
m_pose
; // Pose
member in class:btSoftBody
/external/libgdx/tests/gdx-tests-android/assets/data/g3d/
btscene1.bullet
46
?#= ARAY ???? cube3_bodyShape DNA1D# ???? SDNANAME? m_size m_capacity *m_data m_collisionShapes m_collisionObjects m_constraints *first *last m_floats[4] m_el[3] m_basis m_origin m_rootNodeIndex m_subtreeSize m_quantizedAabbMin[3] m_quantizedAabbMax[3] m_aabbMinOrg m_aabbMaxOrg m_escapeIndex m_subPart m_triangleIndex m_pad[4] m_escapeIndexOrTriangleIndex m_bvhAabbMin m_bvhAabbMax m_bvhQuantization m_curNodeIndex m_useQuantization m_numContiguousLeafNodes m_numQuantizedContiguousNodes *m_contiguousNodesPtr *m_quantizedContiguousNodesPtr *m_subTreeInfoPtr m_traversalMode m_numSubtreeHeaders *m_name m_shapeType m_padding[4] m_collisionShapeData m_localScaling m_planeNormal m_planeConstant m_implicitShapeDimensions m_collisionMargin m_padding m_pos m_radius m_convexInternalShapeData *m_localPositionArrayPtr m_localPositionArraySize m_value m_pad[2] m_values[3] m_pad *m_vertices3f *m_vertices3d *m_indices32 *m_3indices16 *m_3indices8 *m_indices16 m_numTriangles m_numVertices *m_meshPartsPtr m_scaling m_numMeshParts m_meshInterface *m_quantizedFloatBvh *m_quantizedDoubleBvh *m_triangleInfoMap m_pad3[4] m_trimeshShapeData m_transform *m_childShape m_childShapeType m_childMargin *m_childShapePtr m_numChildShapes m_upAxis m_flags m_edgeV0V1Angle m_edgeV1V2Angle m_edgeV2V0Angle *m_hashTablePtr *m_nextPtr *m_valueArrayPtr *m_keyArrayPtr m_convexEpsilon m_planarEpsilon m_equalVertexThreshold m_edgeDistanceThreshold m_zeroAreaThreshold m_nextSize m_hashTableSize m_numValues m_numKeys m_gimpactSubType *m_unscaledPointsFloatPtr *m_unscaledPointsDoublePtr m_numUnscaledPoints m_padding3[4] *m_broadphaseHandle *m_collisionShape *m_rootCollisionShape m_worldTransform m_interpolationWorldTransform m_interpolationLinearVelocity m_interpolationAngularVelocity m_anisotropicFriction m_contactProcessingThreshold m_deactivationTime m_friction m_rollingFriction m_restitution m_hitFraction m_ccdSweptSphereRadius m_ccdMotionThreshold m_hasAnisotropicFriction m_collisionFlags m_islandTag1 m_companionId m_activationState1 m_internalType m_checkCollideWith m_solverInfo m_gravity m_collisionObjectData m_invInertiaTensorWorld m_linearVelocity m_angularVelocity m_angularFactor m_linearFactor m_gravity_acceleration m_invInertiaLocal m_totalForce m_totalTorque m_inverseMass m_linearDamping m_angularDamping m_additionalDampingFactor m_additionalLinearDampingThresholdSqr m_additionalAngularDampingThresholdSqr m_additionalAngularDampingFactor m_linearSleepingThreshold m_angularSleepingThreshold m_additionalDamping m_numConstraintRows nub *m_rbA *m_rbB m_objectType m_userConstraintType m_userConstraintId m_needsFeedback m_appliedImpulse m_dbgDrawSize m_disableCollisionsBetweenLinkedBodies m_overrideNumSolverIterations m_breakingImpulseThreshold m_isEnabled m_typeConstraintData m_pivotInA m_pivotInB m_rbAFrame m_rbBFrame m_useReferenceFrameA m_angularOnly m_enableAngularMotor m_motorTargetVelocity m_maxMotorImpulse m_lowerLimit m_upperLimit m_limitSoftness m_biasFactor m_relaxationFactor m_swingSpan1 m_swingSpan2 m_twistSpan m_damping m_linearUpperLimit m_linearLowerLimit m_angularUpperLimit m_angularLowerLimit m_useLinearReferenceFrameA m_useOffsetForConstraintFrame m_6dofData m_springEnabled[6] m_equilibriumPoint[6] m_springStiffness[6] m_springDamping[6] m_tau m_timeStep m_maxErrorReduction m_sor m_erp m_erp2 m_globalCfm m_splitImpulsePenetrationThreshold m_splitImpulseTurnErp m_linearSlop m_warmstartingFactor m_maxGyroscopicForce m_singleAxisRollingFrictionThreshold m_numIterations m_solverMode m_restingContactRestitutionThreshold m_minimumSolverBatchSize m_splitImpulse m_linearStiffness m_angularStiffness m_volumeStiffness *m_material m_position m_previousPosition m_velocity m_accumulatedForce m_normal m_area m_attach m_nodeIndices[2] m_restLength m_bbending m_nodeIndices[3] m_restArea m_c0[4] m_nodeIndices[4] m_restVolume m_c1 m_c2 m_c0 m_localFrame *m_rigidBody m_nodeIndex m_aeroModel m_baumgarte m_drag m_lift m_pressure m_volume m_dynamicFriction m_poseMatch m_rigidContactHardness m_kineticContactHardness m_softContactHardness m_anchorHardness m_softRigidClusterHardness m_softKineticClusterHardness m_softSoftClusterHardness m_softRigidClusterImpulseSplit m_softKineticClusterImpulseSplit m_softSoftClusterImpulseSplit m_maxVolume m_timeScale m_velocityIterations m_positionIterations m_driftIterations m_clusterIterations m_rot m_scale m_aqq m_com *m_positions *m_weights m_numPositions m_numWeigts m_bvolume m_bframe m_framexform m_locii m_invwi m_vimpulses[2] m_dimpulses[2] m_lv m_av *m_framerefs *m_nodeIndices *m_masses m_numFrameRefs m_numNodes m_numMasses m_idmass m_imass m_nvimpulses m_ndimpulses m_ndamping m_ldamping m_adamping m_matching m_maxSelfCollisionImpulse m_selfCollisionImpulseFactor m_containsAnchor m_collide m_clusterIndex *m_bodyA *m_bodyB m_refs[2] m_cfm m_split m_delete m_relPosition[2] m_bodyAtype m_bodyBtype m_jointType *
m_pose