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  /development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.cpp 325 ndk_helper::Mat4 mat_v = mat_view_ * vec_mat_models_[i] * mat_rotation; local
326 ndk_helper::Mat4 mat_vp = mat_projection_ * mat_v;
328 memcpy( pMVPMat, mat_vp.Ptr(), sizeof(mat_v) );
331 memcpy( pMVMat, mat_v.Ptr(), sizeof(mat_v) );
358 ndk_helper::Mat4 mat_v = mat_view_ * vec_mat_models_[i] * mat_rotation; local
359 ndk_helper::Mat4 mat_vp = mat_projection_ * mat_v;
361 glUniformMatrix4fv( shader_param_.matrix_view_, 1, GL_FALSE, mat_v.Ptr() );
  /external/opencv3/modules/calib3d/test/
test_chesscorners.cpp 303 Mat mat_v(pattern_size, CV_32FC2, (void*)&v[0]);
306 fs << "corners" << mat_v; local

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