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Searched
full:morphology
(Results
1 - 25
of
94
) sorted by null
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/external/opencv3/samples/python2/
morphology.py
4
Morphology
operations.
7
morphology
.py [<image>]
45
sz = cv2.getTrackbarPos('op/size', '
morphology
')
46
iters = cv2.getTrackbarPos('iters', '
morphology
')
65
cv2.imshow('
morphology
', res)
67
cv2.namedWindow('
morphology
')
68
cv2.createTrackbar('op/size', '
morphology
', 12, 20, update)
69
cv2.createTrackbar('iters', '
morphology
', 1, 10, update)
/external/ImageMagick/MagickCore/
morphology.h
16
MagickCore
morphology
methods.
75
/* Low-level
Morphology
methods */
81
/* Second-level
Morphology
methods */
87
/* Difference
Morphology
methods */
93
/* Recursive
Morphology
methods */
97
/* Directly Applied
Morphology
methods */
morphology-private.h
16
The ImageMagick
morphology
private methods.
21
#include "MagickCore/
morphology
.h"
accelerate-private.h
23
#include "MagickCore/
morphology
.h"
effect.h
21
#include "MagickCore/
morphology
.h"
Android.mk
48
morphology
.c\
morphology.c
13
% MagickCore
Morphology
Methods %
36
%
Morphology
is the application of various kernels, of any size or shape, to an
40
%
morphology
. Just one that is very common for image bluring and sharpening
43
% This module provides not only a general
morphology
function, and the ability
71
#include "MagickCore/
morphology
.h"
72
#include "MagickCore/
morphology
-private.h"
141
% user) and converts it into a
Morphology
/Convolution Kernel. This allows
143
% specify their own kernel for a specific Convolution or
Morphology
184
% You can define a 'list of kernels' which can be used by some
morphology
210
% o kernel_string: the
Morphology
/Convolution kernel wanted
[
all
...]
Makefile.am
195
MagickCore/
morphology
.c \
196
MagickCore/
morphology
.h \
197
MagickCore/
morphology
-private.h \
371
MagickCore/
morphology
.h \
446
MagickCore/
morphology
-private.h \
deprecate.c
76
#include "MagickCore/
morphology
.h"
geometry.h
51
NormalizeValue = 0x2000, /* '!' ScaleKernelValue() in
morphology
.c */
magick-type.h
154
number representation, and need to be watched out for.
Morphology
Kernels
/external/opencv3/samples/cpp/tutorial_code/ImgProc/
Morphology_2.cpp
3
* @brief Advanced
morphology
Transformations sample code
25
const char* window_name = "
Morphology
Transformations Demo";
45
/// Create Trackbar to select
Morphology
operation
76
/// Apply the specified
morphology
operation
Morphology_3.cpp
3
* @brief Use
morphology
transformations for extracting horizontal and vertical lines sample code
63
// Create structure element for extracting horizontal lines through
morphology
operations
66
// Apply
morphology
operations
78
// Create structure element for extracting vertical lines through
morphology
operations
81
// Apply
morphology
operations
/external/opencv3/doc/tutorials/imgproc/opening_closing_hats/
opening_closing_hats.markdown
1
More
Morphology
Transformations {#tutorial_opening_closing_hats}
21
In the previous tutorial we covered two basic
Morphology
operations:
102
char* window_name = "
Morphology
Transformations Demo";
119
/// Create Trackbar to select
Morphology
operation
149
/// Apply the specified
morphology
operation
162
- The first trackbar **"Operator"** returns the kind of
morphology
operation to use
184
to effectuate a new
morphology
operation and it will update the output image based on the
197
/// Apply the specified
morphology
operation
203
We can observe that the key function to perform the
morphology
transformations is @ref
208
- **operation**: The kind of
morphology
transformation to be performed. Note that we hav
[
all
...]
/external/ImageMagick/ImageMagick/api/
morphology.html
55
<p class="text-center"><a href="
morphology
.php#AcquireKernelInfo">AcquireKernelInfo</a> • <a href="
morphology
.php#AcquireKernelBuiltIn">AcquireKernelBuiltIn</a> • <a href="
morphology
.php#CloneKernelInfo">CloneKernelInfo</a> • <a href="
morphology
.php#DestroyKernelInfo">DestroyKernelInfo</a> • <a href="
morphology
.php#MorphologyApply">MorphologyApply</a> • <a href="
morphology
.php#This is almost identical to the MorphologyPrimative">This is almost identical to the MorphologyPrimative</a> • <a href="
morphology
.php#MorphologyImage">MorphologyImage</a> • <a href="
morphology
.php#ScaleGeometryKernelInfo">ScaleGeometryKernelInfo</a> • <a href="
morphology
.php#ScaleKernelInfo">ScaleKernelInfo</a> • <a href="
morphology
.php#ShowKernelInfo">ShowKernelInfo</a> • <a href="morphology.php#UnityAddKernelInfo">UnityAdd (…)
[
all
...]
/external/ImageMagick/www/api/
morphology.html
59
<p class="text-center"><a href="
morphology
.html#AcquireKernelInfo">AcquireKernelInfo</a> • <a href="
morphology
.html#AcquireKernelBuiltIn">AcquireKernelBuiltIn</a> • <a href="
morphology
.html#CloneKernelInfo">CloneKernelInfo</a> • <a href="
morphology
.html#DestroyKernelInfo">DestroyKernelInfo</a> • <a href="
morphology
.html#MorphologyApply">MorphologyApply</a> • <a href="
morphology
.html#This is almost identical to the MorphologyPrimative">This is almost identical to the MorphologyPrimative</a> • <a href="
morphology
.html#MorphologyImage">MorphologyImage</a> • <a href="
morphology
.html#ScaleGeometryKernelInfo">ScaleGeometryKernelInfo</a> • <a href="
morphology
.html#ScaleKernelInfo">ScaleKernelInfo</a> • <a href="
morphology
.html#ShowKernelInfo">ShowKernelInfo</a> • <a href="morphology.html#UnityAddKernelInfo">Unity (…)
[
all
...]
morphology.php
55
<p class="text-center"><a href="
morphology
.php#AcquireKernelInfo">AcquireKernelInfo</a> • <a href="
morphology
.php#AcquireKernelBuiltIn">AcquireKernelBuiltIn</a> • <a href="
morphology
.php#CloneKernelInfo">CloneKernelInfo</a> • <a href="
morphology
.php#DestroyKernelInfo">DestroyKernelInfo</a> • <a href="
morphology
.php#MorphologyApply">MorphologyApply</a> • <a href="
morphology
.php#This is almost identical to the MorphologyPrimative">This is almost identical to the MorphologyPrimative</a> • <a href="
morphology
.php#MorphologyImage">MorphologyImage</a> • <a href="
morphology
.php#ScaleGeometryKernelInfo">ScaleGeometryKernelInfo</a> • <a href="
morphology
.php#ScaleKernelInfo">ScaleKernelInfo</a> • <a href="
morphology
.php#ShowKernelInfo">ShowKernelInfo</a> • <a href="morphology.php#UnityAddKernelInfo">UnityAdd (…)
[
all
...]
/external/skia/include/effects/
SkMorphologyImageFilter.h
23
* All
morphology
procs have the same signature: src is the source buffer, dst the
24
* destination buffer, radius is the
morphology
radius, width and height are the bounds
/external/opencv3/samples/gpu/
morphology.cpp
113
cout << "Show off image
morphology
: erosion, dialation, open and close \n";
115
cout << " gpu-example-
morphology
[image] \n";
/external/opencv3/doc/tutorials/imgproc/morph_lines_detection/
moprh_lines_detection.md
9
- Apply two very common
morphology
operators (i.e. Dilation and Erosion), with the creation of custom kernels, in order to extract straight lines on the horizontal and vertical axes. For this purpose, you will use the following OpenCV functions:
19
###
Morphology
Operations
20
Morphology
is a set of image processing operations that process images based on predefined *structuring elements* known also as kernels. The value of each pixel in the output image is based on a comparison of the corresponding pixel in the input image with its neighbors. By choosing the size and shape of the kernel, you can construct a morphological operation that is sensitive to specific shapes regarding the input image.
/external/ImageMagick/api_examples/
magick_script
27
Morphology
Operator
/external/opencv3/samples/cpp/
morphology2.cpp
12
printf("\nShow off image
morphology
: erosion, dialation, open and close\n"
/external/skia/gm/
morphology.cpp
25
return SkString("
morphology
");
/external/opencv3/doc/tutorials/imgproc/
table_of_content_imgproc.markdown
28
Here we investigate different
morphology
operators
36
Here we will show how we can use different
morphology
operators to extract horizontal and vertical lines
/external/opencv3/doc/tutorials/imgproc/imgtrans/distance_transformation/
distance_transform.markdown
47
-# We threshold the *dist* image and then perform some
morphology
operation (i.e. dilation) in order to extract the peaks from the above image:
Completed in 1311 milliseconds
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