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  /external/vulkan-validation-layers/demos/smoke/
Smoke.h 118 bool multithread_; member in class:Smoke
Smoke.cpp 47 : Game("Smoke", args), multithread_(true), use_push_constants_(false),
55 multithread_ = false;
72 if (!multithread_ || worker_count < 2) {
73 multithread_ = false;
145 if (multithread_) {
153 if (multithread_) {

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