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  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube2/
CubeWallpaper2.java 262 float newz = (float)(Math.cos(xrot) * z - Math.sin(xrot) * y); local
265 float newx = (float)(Math.sin(yrot) * newz + Math.cos(yrot) * x);
266 newz = (float)(Math.cos(yrot) * newz - Math.sin(yrot) * x);
269 float screenX = newx / (4 - newz / 400);
270 float screenY = newy / (4 - newz / 400);
  /frameworks/native/libs/input/
Input.cpp 360 float newZ = matrix[6] * x + matrix[7] * y + matrix[8];
361 if (newZ) {
362 newZ = 1.0f / newZ;
364 *outX = newX * newZ;
365 *outY = newY * newZ;
  /external/chromium-trace/catapult/third_party/polymer/components/iron-overlay-behavior/
iron-overlay-manager.html 142 var newZ = this._getZ(overlay);
155 if (newZ <= minimumZ) {
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
Quaternion.java 253 final float newZ = this.w * other.z + this.z * other.w + this.x * other.y - this.y * other.x;
257 this.z = newZ;
272 final float newZ = this.w * z + this.z * w + this.x * y - this.y * x;
276 this.z = newZ;
288 final float newZ = other.w * this.z + other.z * this.w + other.x * this.y - other.y * x;
292 this.z = newZ;
307 final float newZ = w * this.z + z * this.w + x * this.y - y * this.x;
311 this.z = newZ;
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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/
btQuantizedBvh.h 397 printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
411 printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
  /external/javassist/tutorial/
tutorial2.html 80 parameter <code>newZ</code> to a method:
87 <ul><pre>void move(int newX, int newY, int newZ) {
88 // do what you want with newZ.
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