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  /external/opencv3/modules/cudev/include/opencv2/cudev/block/
vec_distance.hpp 120 // NormL2
122 struct NormL2
129 __device__ __forceinline__ NormL2() : mySum(0.0f) {}
  /external/opencv3/modules/stitching/include/opencv2/stitching/detail/
util_inl.hpp 102 float normL2(const Point3f& a)
109 float normL2(const Point3f& a, const Point3f& b)
111 return normL2(a - b);
  /external/opencv3/modules/cudaarithm/src/cuda/
norm.cu 133 void normL2(cv::InputArray _src, cv::OutputArray _dst, cv::InputArray _mask, Stream& stream);
161 void cv::cuda::device::normL2(InputArray _src, OutputArray _dst, InputArray _mask, Stream& stream)
normalize.cu 117 template <typename T, typename R, typename I, bool normL2>
131 scalar_type scale = normL2 ? sqrt(*normVal) : *normVal;
  /external/opencv3/modules/stitching/src/
seam_finders.cpp 737 const float badRegionCost = normL2(Point3f(255.f, 255.f, 255.f),
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  /external/opencv3/modules/cudaarithm/src/
reductions.cpp 89 void normL2(cv::InputArray _src, cv::OutputArray _dst, cv::InputArray _mask, Stream& stream);
109 cv::cuda::device::normL2(src_single_channel, dst, mask, stream);

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