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Searched
full:norml2
(Results
1 - 6
of
6
) sorted by null
/external/opencv3/modules/cudev/include/opencv2/cudev/block/
vec_distance.hpp
120
//
NormL2
122
struct
NormL2
129
__device__ __forceinline__
NormL2
() : mySum(0.0f) {}
/external/opencv3/modules/stitching/include/opencv2/stitching/detail/
util_inl.hpp
102
float
normL2
(const Point3f& a)
109
float
normL2
(const Point3f& a, const Point3f& b)
111
return
normL2
(a - b);
/external/opencv3/modules/cudaarithm/src/cuda/
norm.cu
133
void
normL2
(cv::InputArray _src, cv::OutputArray _dst, cv::InputArray _mask, Stream& stream);
161
void cv::cuda::device::
normL2
(InputArray _src, OutputArray _dst, InputArray _mask, Stream& stream)
normalize.cu
117
template <typename T, typename R, typename I, bool
normL2
>
131
scalar_type scale =
normL2
? sqrt(*normVal) : *normVal;
/external/opencv3/modules/stitching/src/
seam_finders.cpp
737
const float badRegionCost =
normL2
(Point3f(255.f, 255.f, 255.f),
[
all
...]
/external/opencv3/modules/cudaarithm/src/
reductions.cpp
89
void
normL2
(cv::InputArray _src, cv::OutputArray _dst, cv::InputArray _mask, Stream& stream);
109
cv::cuda::device::
normL2
(src_single_channel, dst, mask, stream);
Completed in 295 milliseconds