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  /external/skia/src/gpu/glsl/
GrGLSLFragmentProcessor.cpp 73 * subtree has 3 transforms (using B.numTransforms()), so we know the start of D's transforms is
80 firstCoordAt += args.fFp.childProcessor(i).numTransforms();
85 if (childProc.numTransforms() > 0) {
86 childCoords.push_back_n(childProc.numTransforms(), &args.fCoords[firstCoordAt]);
GrGLSLGeometryProcessor.h 104 int numTransforms = transforms.count();
105 for (int t = 0; t < numTransforms; ++t) {
  /external/skia/src/gpu/
GrPathProcessor.cpp 101 int numTransforms = transforms.count();
102 for (int t = 0; t < numTransforms; ++t) {
GrFragmentProcessor.cpp 35 if (this->numTransforms() != that.numTransforms()) {
119 if (this->numTransforms() != that.numTransforms()) {
122 int count = this->numTransforms();
  /external/skia/include/gpu/
GrFragmentProcessor.h 79 int numTransforms() const { return fCoordTransforms.count(); }
82 numTransforms(). */

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