/hardware/libhardware/include/hardware/ |
qemu_pipe.h | 39 * 'pipeName' is the name of the emulator service you want to connect to. 45 * EINVAL -> unknown/unsupported pipeName 56 qemu_pipe_open(const char* pipeName) 62 if (pipeName == NULL || pipeName[0] == '\0') { 67 snprintf(buff, sizeof buff, "pipe:%s", pipeName); 82 D("%s: Could not connect to %s pipe service: %s", __FUNCTION__, pipeName, strerror(errno));
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/device/generic/goldfish/libqemu/ |
test_guest_2.c | 53 const char* pipeName = NULL; 84 pipeName = argv[1]; 110 if (tcpPort && pipeName) { 121 } else if (pipeName == NULL) { 123 pipeName = PIPE_NAME; 144 if (pipe_openQemuPipe(pipe, pipeName) < 0) { 145 fprintf(stderr, "Could not open '%s' pipe: %s\n", pipeName, strerror(errno)); 148 printf("Connected to '%s' pipe\n", pipeName);
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test_util.h | 30 int pipe_openQemuPipe( Pipe* pipe, const char* pipename );
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test_util.c | 75 pipe_openQemuPipe( Pipe* pipe, const char* pipename ) 77 pipe->socket = qemu_pipe_open(pipename); 79 fprintf(stderr, "%s: Could not open '%s' pipe: %s\n", __FUNCTION__, pipename, strerror(errno));
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/external/deqp/execserver/ |
xsWin32TestProcess.cpp | 450 char pipeName[128]; 456 deSprintf(pipeName, sizeof(pipeName), "\\\\.\\Pipe\\dEQP-ExecServer-%08x-%08x-%08x", 461 readHandle = CreateNamedPipe(pipeName, /* Pipe name. */ 473 writeHandle = CreateFile(pipeName,
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/external/deqp/modules/gles31/functional/ |
es31fSeparateShaderTests.cpp | [all...] |
/external/mesa3d/include/GL/ |
glxext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
glxext.h | 781 char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; 786 char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; 794 char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; 800 char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
glxext.h | [all...] |
/external/blktrace/ |
blkparse.c | 291 static char *pipename; variable [all...] |
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
glxew.h | [all...] |