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  /external/skia/src/pathops/
SkOpAngle.cpp 866 double s1x3 = fSweep[0].crossCheck(thirdSweep); local
868 if (s1x3 * s3x2 >= 0) { // if third vector is on or between first two vectors
874 SkASSERT(s1x3 * s2x1 < 0 || s1x3 * s3x2 < 0);
876 SkASSERT(s2x1 * s1x3 > 0);
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