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Searched
full:saved_blend_state
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/gallium/auxiliary/util/
u_blitter.h
88
void *
saved_blend_state
; /**< blend state */
member in struct:blitter_context
346
blitter->
saved_blend_state
= state;
u_blitter.c
145
ctx->base.
saved_blend_state
= INVALID_PTR;
422
assert(ctx->base.
saved_blend_state
!= INVALID_PTR);
438
pipe->bind_blend_state(pipe, ctx->base.
saved_blend_state
);
439
ctx->base.
saved_blend_state
= INVALID_PTR;
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