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Searched
full:shaderptrs
(Results
1 - 1
of
1
) sorted by null
/external/deqp/framework/opengl/
gluShaderProgram.cpp
497
std::vector<const ShaderInfo*>
shaderPtrs
(shaderProgramInfo.shaders.size());
499
for (size_t ndx = 0; ndx <
shaderPtrs
.size(); ndx++)
500
shaderPtrs
[ndx] = &shaderProgramInfo.shaders[ndx];
502
logShaderProgram(log, shaderProgramInfo.program,
shaderPtrs
.size(),
shaderPtrs
.empty() ? DE_NULL : &
shaderPtrs
[0]);
509
std::vector<const ShaderInfo*>
shaderPtrs
;
514
shaderPtrs
.push_back(&shaderProgram.getShaderInfo((ShaderType)shaderType, shaderNdx));
517
logShaderProgram(log, shaderProgram.getProgramInfo(),
shaderPtrs
.size(),
shaderPtrs
.empty() ? DE_NULL : &shaderPtrs[0])
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all
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Completed in 175 milliseconds