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  /external/deqp/framework/opengl/
gluShaderProgram.cpp 497 std::vector<const ShaderInfo*> shaderPtrs (shaderProgramInfo.shaders.size());
499 for (size_t ndx = 0; ndx < shaderPtrs.size(); ndx++)
500 shaderPtrs[ndx] = &shaderProgramInfo.shaders[ndx];
502 logShaderProgram(log, shaderProgramInfo.program, shaderPtrs.size(), shaderPtrs.empty() ? DE_NULL : &shaderPtrs[0]);
509 std::vector<const ShaderInfo*> shaderPtrs;
514 shaderPtrs.push_back(&shaderProgram.getShaderInfo((ShaderType)shaderType, shaderNdx));
517 logShaderProgram(log, shaderProgram.getProgramInfo(), shaderPtrs.size(), shaderPtrs.empty() ? DE_NULL : &shaderPtrs[0])
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