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  /external/avahi/avahi-sharp/
.gitignore 1 avahi-sharp-docs.tree
2 avahi-sharp-docs.zip
3 avahi-sharp.dll
4 avahi-sharp.dll.config
5 avahi-sharp.dll.mdb
avahi-sharp-docs.source 3 <source provider="ecma" basefile="avahi-sharp-docs" path="various" title="Avahi" />
Makefile.am 18 ASSEMBLY = avahi-sharp.dll
43 $(srcdir)/avahi-sharp-docs.source \
65 avahi-sharp-docs.zip: avahi-sharp-docs.tree
67 avahi-sharp-docs.tree: $(srcdir)/en/*/*
68 $(AM_V_GEN)$(MDASSEMBLER) --out avahi-sharp-docs --ecma $(srcdir)/en
71 monodoc_DATA = avahi-sharp-docs.zip avahi-sharp-docs.tree avahi-sharp-docs.source
76 $(AM_V_GEN)MONO_SHARED_DIR=. $(GACUTIL) /i $(ASSEMBLY) /package avahi-sharp /gacdir $(libdir) /root $(DESTDIR)$(libdir
    [all...]
  /external/avahi/avahi-ui-sharp/
.gitignore 1 avahi-ui-sharp-docs.tree
2 avahi-ui-sharp-docs.zip
3 avahi-ui-sharp.dll
4 avahi-ui-sharp.dll.config
5 avahi-ui-sharp.dll.mdb
avahi-ui-sharp-docs.source 3 <source provider="ecma" basefile="avahi-ui-sharp-docs" path="various" title="Avahi" />
Makefile.am 18 ASSEMBLY = avahi-ui-sharp.dll
27 $(srcdir)/avahi-ui-sharp-docs.source \
35 $(AM_V_GEN)mcs -keyfile:$(top_srcdir)/avahi-sharp/avahi.snk -target:library -out:$@ -debug $(AVAHISOURCES) -pkg:gtk-sharp-2.0 -r:$(top_builddir)/avahi-sharp/avahi-sharp.dll -r:Mono.Posix
41 $(AM_V_GEN)mcs -out:$@ $(srcdir)/bssh.cs -r:./avahi-ui-sharp.dll -r:../avahi-sharp/avahi-sharp.dll -pkg:gtk-sharp-2.0 -r:Mono.Posi
    [all...]
  /external/avahi/
avahi-ui-sharp.pc.in 5 Name: avahi-ui-sharp
8 Requires: gtk-sharp-2.0
9 Libs: -r:${libdir}/mono/avahi-ui-sharp/avahi-ui-sharp.dll
avahi-sharp.pc.in 5 Name: avahi-sharp
8 Libs: -r:${libdir}/mono/avahi-sharp/avahi-sharp.dll
  /external/avahi/avahi-ui-sharp/en/
index.xml 3 <Assembly Name="avahi-ui-sharp" Version="0.0.0.0" />
12 <Title>avahi-ui-sharp</Title>
  /frameworks/opt/vcard/tests/res/raw/
v21_invalid_comment_line.vcf 7 NOTE;ENCODING=QUOTED-PRINTABLE:This is an (sharp ->=
8 #<- sharp) example. This message must NOT be ignored.
  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
layered_filter_fast_f32.rs 104 SharpPixelF32_t *sharp = g_sharp_image + index;
105 sharp->red = in.r * g_kOneOver255;
106 sharp->green = in.g * g_kOneOver255;
107 sharp->blue = in.b * g_kOneOver255;
109 sharp->red =
110 ApplyLUT_Float(sharp->red, g_camera_response.lut_remove_crf_float);
111 sharp->green =
112 ApplyLUT_Float(sharp->green, g_camera_response.lut_remove_crf_float);
113 sharp->blue =
114 ApplyLUT_Float(sharp->blue, g_camera_response.lut_remove_crf_float)
    [all...]
layered_filter_f32_helper.rsh 16 // active pixel to (x,y). Sets the closest distance to sharp->matte and sets the
17 // depth of the closest pixel to sharp->dilated_depth.
18 // When this function is called, the initial value of sharp->dilated_depth is
19 // sharp->actual_depth and must be non-zero. However, sharp->actual_depth may or
21 static inline void ComputeLayerMatteHelper(SharpPixelF32_t *sharp, uint32_t x,
33 int depth = sharp->actual_depth;
36 sharp - kernel_center_y * image_size->width - kernel_center_x;
56 sharp->matte = (uchar)(dilation_radius + 1 - (int)half_sqrt((float)min_dist));
57 // If sharp->matte > 0, depth must be within the depth range of this layer
    [all...]
  /frameworks/rs/java/tests/Refocus/src/com/android/rs/test/
layered_filter_fast_f32.rs 104 SharpPixelF32_t *sharp = g_sharp_image + index;
105 sharp->red = in.r * g_kOneOver255;
106 sharp->green = in.g * g_kOneOver255;
107 sharp->blue = in.b * g_kOneOver255;
109 sharp->red =
110 ApplyLUT_Float(sharp->red, g_camera_response.lut_remove_crf_float);
111 sharp->green =
112 ApplyLUT_Float(sharp->green, g_camera_response.lut_remove_crf_float);
113 sharp->blue =
114 ApplyLUT_Float(sharp->blue, g_camera_response.lut_remove_crf_float)
    [all...]
layered_filter_f32_helper.rsh 16 // active pixel to (x,y). Sets the closest distance to sharp->matte and sets the
17 // depth of the closest pixel to sharp->dilated_depth.
18 // When this function is called, the initial value of sharp->dilated_depth is
19 // sharp->actual_depth and must be non-zero. However, sharp->actual_depth may or
21 static inline void ComputeLayerMatteHelper(SharpPixelF32_t *sharp, uint32_t x,
33 int depth = sharp->actual_depth;
36 sharp - kernel_center_y * image_size->width - kernel_center_x;
56 sharp->matte = (uchar)(dilation_radius + 1 - (int)half_sqrt((float)min_dist));
57 // If sharp->matte > 0, depth must be within the depth range of this layer
    [all...]
  /frameworks/base/graphics/java/android/graphics/
CornerPathEffect.java 23 * replacing any sharp angles between line segments into rounded angles of
25 * @param radius Amount to round sharp angles between line segments.
  /external/avahi/avahi-sharp/en/
index.xml 3 <Assembly Name="avahi-sharp" Version="1.0.0.0">
24 <AttributeName>System.Reflection.AssemblyTitle(Title="avahi-sharp")</AttributeName>
78 <Title>avahi-sharp</Title>
  /external/avahi/avahi-sharp/en/Avahi/
ClientException.xml 4 <AssemblyName>avahi-sharp</AssemblyName>
ClientStateHandler.xml 4 <AssemblyName>avahi-sharp</AssemblyName>
DomainInfoHandler.xml 4 <AssemblyName>avahi-sharp</AssemblyName>
EntryGroupStateHandler.xml 4 <AssemblyName>avahi-sharp</AssemblyName>
ErrorCodeHandler.xml 4 <AssemblyName>avahi-sharp</AssemblyName>
HostAddressHandler.xml 4 <AssemblyName>avahi-sharp</AssemblyName>
RecordClass.xml 4 <AssemblyName>avahi-sharp</AssemblyName>
RecordInfoHandler.xml 4 <AssemblyName>avahi-sharp</AssemblyName>
ServiceInfoHandler.xml 4 <AssemblyName>avahi-sharp</AssemblyName>

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