/external/skia/src/core/ |
SkFont.cpp | 16 SkFont::SkFont(SkTypeface* face, SkScalar size, SkScalar scaleX, SkScalar skewX, MaskType mt, 21 , fSkewX(skewX) 27 SkASSERT(SkScalarIsFinite(skewX)); 31 SkFont* SkFont::Create(SkTypeface* face, SkScalar size, SkScalar scaleX, SkScalar skewX, 39 if (!SkScalarIsFinite(skewX)) { 43 return new SkFont(face, size, scaleX, skewX, mt, flags);
|
SkMatrix.cpp | 192 static inline bool is_degenerate_2x2(SkScalar scaleX, SkScalar skewX, 194 SkScalar perp_dot = scaleX*scaleY - skewX*skewY; [all...] |
SkPaint.cpp | 387 void SkPaint::setTextSkewX(SkScalar skewX) { 388 fTextSkewX = skewX; [all...] |
/external/skia/src/animator/ |
SkDrawMatrix.h | 57 void skew(SkScalar skewX, SkScalar skewY, SkPoint& center) { 58 fMatrix.preSkew(skewX, skewY, center.fX, center.fY);
|
SkDrawMatrix.cpp | 26 SK_PROPERTY(skewX), 43 SK_MEMBER_PROPERTY(skewX, Float), 160 case SK_PROPERTY(skewX): 250 case SK_PROPERTY(skewX):
|
SkCondensedDebug.cpp | 563 "skewX\0"
|
SkCondensedRelease.cpp | 545 "skewX\0"
|
/development/samples/devbytes/animation/Anticipation/src/com/example/android/anticipation/ |
AnticiButton.java | 96 downAnim = ObjectAnimator.ofFloat(this, "skewX", mOnLeft ? .5f : -.5f); 113 finishDownAnim = ObjectAnimator.ofFloat(this, "skewX", 129 ObjectAnimator skewAnim = ObjectAnimator.ofFloat(this, "skewX", 134 ObjectAnimator wobbleAnim = ObjectAnimator.ofFloat(this, "skewX", 0); 152 ObjectAnimator reverser = ObjectAnimator.ofFloat(this, "skewX", 0);
|
/external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/ |
ShadowMatrix.java | 18 // scaleX=0, skewX=1, transX=2
|
/frameworks/minikin/include/minikin/ |
MinikinFont.h | 48 MinikinPaint() : font(0), size(0), scaleX(0), skewX(0), letterSpacing(0), paintFlags(0), 58 float skewX;
|
/external/skia/include/core/ |
SkFont.h | 121 static SkFont* Create(SkTypeface*, SkScalar size, SkScalar scaleX, SkScalar skewX, 155 SkFont(SkTypeface*, SkScalar size, SkScalar scaleX, SkScalar skewX, MaskType, uint32_t flags);
|
SkMatrix.h | 177 void setAll(SkScalar scaleX, SkScalar skewX, SkScalar transX, 181 fMat[kMSkewX] = skewX; 194 * enum... scalex, skewx, transx, skewy, scaley, transy, persp0, persp1, persp2 202 * enum... scalex, skewx, transx, skewy, scaley, transy, persp0, persp1, persp2
|
SkPaint.h | 701 @param skewX set the paint's skew factor in X for drawing text. 703 void setTextSkewX(SkScalar skewX); [all...] |
/frameworks/base/libs/hwui/hwui/ |
MinikinSkia.cpp | 39 skPaint->setTextSkewX(paint.skewX);
|
MinikinUtils.cpp | 45 minikinPaint->skewX = paint->getTextSkewX();
|
/development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/ |
PlayerSetupActivity.java | 322 ObjectAnimator currentSkewer = ObjectAnimator.ofFloat(currentView, "skewX", -.5f); 338 ObjectAnimator nextSkewer = ObjectAnimator.ofFloat(nextView, "skewX", 0);
|
/external/ImageMagick/ImageMagick/script/ |
magick-vector-graphics.html | 785 <td><a id="skewX"></a>skewX <var>angle</var></td> 789 <td><a id="skewY"></a>skewX <var>angle</var></td>
|
conjure.html | 245 <td>affine="array of float values", translate="float, float", scale= "float, float", rotate="float", skewX="float", skewY="float", interpolate="Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor", background="color name"</td> 259 <td>text="string", font="string", family="string", style="Normal, Italic, Oblique, Any", stretch="Normal, UltraCondensed, ExtraCondensed, Condensed, SemiCondensed, SemiExpanded, Expanded, ExtraExpanded, UltraExpanded", weight="integer", pointsize="integer", density="geometry", stroke="color name", strokewidth="integer", fill="color name", undercolor="color name", kerning="float", geometry="geometry", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast", antialias="true, false", x="integer", y="integer", affine="array of float values", translate="float, float", scale="float, float", rotate="float". skewX="float", skewY= "float", align="Left, Center, Right", encoding="UTF-8", interline-spacing="double", interword-spacing="double", direction="right-to-left, left-to-right"</td> 482 <td>primitive="point, line, rectangle, arc, ellipse, circle, path, polyline, polygon, bezier, color, matte, text, @"filename"", points="string" , method=""Point, Replace, Floodfill, FillToBorder, Reset"", stroke="color name", fill="color name", font="string", pointsize="integer", strokewidth="float", antialias="true, false", bordercolor="color name", x="float", y="float", dash-offset="float", dash-pattern="array of float values", affine="array of float values", translate="float, float", scale="float, float", rotate="float", skewX="float", skewY="float", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline", kerning="float", text="string", vector-graphics="string", interline-spacing="double", interword-spacing="double", direction="right-to-left, left-to-right"</td> [all...] |
/external/ImageMagick/www/ |
magick-vector-graphics.html | 789 <td><a id="skewX"></a>skewX <var>angle</var></td> 793 <td><a id="skewY"></a>skewX <var>angle</var></td>
|
conjure.html | 249 <td>affine="array of float values", translate="float, float", scale= "float, float", rotate="float", skewX="float", skewY="float", interpolate="Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor", background="color name"</td> 263 <td>text="string", font="string", family="string", style="Normal, Italic, Oblique, Any", stretch="Normal, UltraCondensed, ExtraCondensed, Condensed, SemiCondensed, SemiExpanded, Expanded, ExtraExpanded, UltraExpanded", weight="integer", pointsize="integer", density="geometry", stroke="color name", strokewidth="integer", fill="color name", undercolor="color name", kerning="float", geometry="geometry", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast", antialias="true, false", x="integer", y="integer", affine="array of float values", translate="float, float", scale="float, float", rotate="float". skewX="float", skewY= "float", align="Left, Center, Right", encoding="UTF-8", interline-spacing="double", interword-spacing="double", direction="right-to-left, left-to-right"</td> 486 <td>primitive="point, line, rectangle, arc, ellipse, circle, path, polyline, polygon, bezier, color, matte, text, @"filename"", points="string" , method=""Point, Replace, Floodfill, FillToBorder, Reset"", stroke="color name", fill="color name", font="string", pointsize="integer", strokewidth="float", antialias="true, false", bordercolor="color name", x="float", y="float", dash-offset="float", dash-pattern="array of float values", affine="array of float values", translate="float, float", scale="float, float", rotate="float", skewX="float", skewY="float", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline", kerning="float", text="string", vector-graphics="string", interline-spacing="double", interword-spacing="double", direction="right-to-left, left-to-right"</td> [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Paint_Delegate.java | 538 /*package*/ static void nSetTextSkewX(Paint thisPaint, long nativePaint, float skewX) { 545 if (delegate.mTextSkewX != skewX) { 546 delegate.mTextSkewX = skewX; [all...] |
/frameworks/base/core/jni/android/graphics/ |
Paint.cpp | 363 static void setTextSkewX(JNIEnv* env, jobject, jlong paintHandle, jfloat skewX) { 364 reinterpret_cast<Paint*>(paintHandle)->setTextSkewX(skewX); [all...] |
/frameworks/minikin/libs/minikin/ |
Layout.cpp | 116 mSize(paint.size), mScaleX(paint.scaleX), mSkewX(paint.skewX), 834 xoff += yoff * ctx->paint.skewX; [all...] |
/frameworks/base/graphics/java/android/graphics/ |
Paint.java | [all...] |
/external/ImageMagick/coders/ |
svg.c | [all...] |