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Searched
full:split_inplace
(Results
1 - 1
of
1
) sorted by null
/external/mesa3d/src/mesa/vbo/
vbo_split_inplace.c
155
GLboolean
split_inplace
= split_prim_inplace(prim->mode, &first, &incr);
local
162
if ((available < count && !
split_inplace
) ||
163
(available < first &&
split_inplace
)) {
174
else if (
split_inplace
) {
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