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Searched
full:tmpvector
(Results
1 - 5
of
5
) sorted by null
/external/webrtc/webrtc/common_audio/signal_processing/
min_max_operations_mips.c
110
const int16_t*
tmpvector
= vector;
local
114
"lh %[tmp32_0], 0(%[
tmpvector
]) \n\t"
115
"lh %[tmp32_1], 2(%[
tmpvector
]) \n\t"
116
"lh %[tmp32_2], 4(%[
tmpvector
]) \n\t"
117
"lh %[tmp32_3], 6(%[
tmpvector
]) \n\t"
133
"lh %[tmp32_0], 8(%[
tmpvector
]) \n\t"
134
"lh %[tmp32_1], 10(%[
tmpvector
]) \n\t"
135
"lh %[tmp32_2], 12(%[
tmpvector
]) \n\t"
136
"lh %[tmp32_3], 14(%[
tmpvector
]) \n\t"
152
"lh %[tmp32_0], 16(%[
tmpvector
]) \n\t
[
all
...]
/external/libgdx/gdx/src/com/badlogic/gdx/math/collision/
BoundingBox.java
32
private final static Vector3
tmpVector
= new Vector3();
241
ext(
tmpVector
.set(bounds.min.x, bounds.min.y, bounds.min.z).mul(transform));
242
ext(
tmpVector
.set(bounds.min.x, bounds.min.y, bounds.max.z).mul(transform));
243
ext(
tmpVector
.set(bounds.min.x, bounds.max.y, bounds.min.z).mul(transform));
244
ext(
tmpVector
.set(bounds.min.x, bounds.max.y, bounds.max.z).mul(transform));
245
ext(
tmpVector
.set(bounds.max.x, bounds.min.y, bounds.min.z).mul(transform));
246
ext(
tmpVector
.set(bounds.max.x, bounds.min.y, bounds.max.z).mul(transform));
247
ext(
tmpVector
.set(bounds.max.x, bounds.max.y, bounds.min.z).mul(transform));
248
ext(
tmpVector
.set(bounds.max.x, bounds.max.y, bounds.max.z).mul(transform));
260
ext(
tmpVector
.set(x0, y0, z0).mul(transform));
[
all
...]
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/
DragAndDrop.java
33
static final Vector2
tmpVector
= new Vector2();
91
target.actor.stageToLocalCoordinates(
tmpVector
.set(stageX, stageY));
102
isValidTarget = newTarget.drag(source, payload,
tmpVector
.x,
tmpVector
.y, pointer);
137
target.actor.stageToLocalCoordinates(
tmpVector
.set(stageX, stageY));
138
target.drop(source, payload,
tmpVector
.x,
tmpVector
.y, pointer);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
ParticleControllerTest.java
51
Vector3
tmpVector
= new Vector3();
116
tmpVector
.set(5,5,0), Vector3.X, 360);
120
tmpVector
.set(0,5,-5), Vector3.Y, -360);
124
tmpVector
.set(0,5,5), Vector3.Z, -360);
Animation3DTest.java
110
final Vector3
tmpVector
= new Vector3();
159
shadowLight.begin(character.transform.getTranslation(
tmpVector
), cam.direction);
Completed in 1365 milliseconds