/external/mesa3d/src/mesa/main/ |
depth.c | 132 _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) 138 _mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax); 140 if (zmin > zmax) { 141 _mesa_error(ctx, GL_INVALID_VALUE, "glDepthBoundsEXT(zmin > zmax)"); 145 zmin = CLAMP(zmin, 0.0, 1.0); 148 if (ctx->Depth.BoundsMin == zmin && ctx->Depth.BoundsMax == zmax) 152 ctx->Depth.BoundsMin = (GLfloat) zmin;
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depth.h | 56 _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
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feedback.c | 247 GLuint zmin, zmax, zscale = (~0u); local 253 zmin = (GLuint) ((GLfloat) zscale * ctx->Select.HitMinZ); 257 write_record( ctx, zmin );
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dlist.c | [all...] |
/external/opencv3/3rdparty/openexr/Imath/ |
ImathFrustum.h | 161 long DepthToZ(T depth, long zmin, long zmax) const; 512 T Frustum<T>::ZToDepth(long zval,long zmin,long zmax) const 514 int zdiff = zmax - zmin; 519 ("Bad call to Frustum::ZToDepth: zmax == zmin"); 524 T fzval = (T(zval) - T(zmin)) / T(zdiff); 556 long Frustum<T>::DepthToZ(T depth,long zmin,long zmax) const 558 long zdiff = zmax - zmin; 574 return long(0.5*(Zp+1)*zdiff) + zmin; 599 return long(0.5*(Zp+1)*zdiff) + zmin;
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/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_state_validate.c | 182 float zmin, zmax; local 193 zmin = nv50->viewport.translate[2] - fabsf(nv50->viewport.scale[2]); 198 PUSH_DATAf(push, zmin);
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_cmd.h | 170 float zMin, float zMax);
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svga_state_framebuffer.c | 338 * less than zmin. Detect that case, flip the depth range and 426 if (svga->state.hw_clear.depthrange.zmin != range_min || 433 svga->state.hw_clear.depthrange.zmin = range_min;
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svga_context.h | 256 float zmin, zmax; member in struct:svga_hw_clear_state::__anon19371
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svga_cmd.c | [all...] |
/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_state_validate.c | 223 float zmin, zmax; local 241 zmin = vp->translate[2] - fabsf(vp->scale[2]); 248 PUSH_DATAf(push, zmin);
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/external/mesa3d/src/mesa/swrast/ |
s_depth.c | 416 GLuint zMin = (GLuint) (ctx->Depth.BoundsMin * fb->_DepthMaxF + 0.5F); 455 if (zBufferVals[i] < zMin || zBufferVals[i] > zMax)
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/external/mesa3d/include/GL/ |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
glew.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/android-emulator/linux-x86_64/lib/gles_mesa/ |
libGL.so | |
libGL.so.1 | |
libosmesa.so | |