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      1 // Copyright 2008 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 // Flags: --expose-debug-as debug
     29 
     30 // Make sure that the retreival of local variables are performed correctly even
     31 // when an adapter frame is present.
     32 
     33 // Get the Debug object exposed from the debug context global object.
     34 Debug = debug.Debug
     35 
     36 listenerCalled = false;
     37 exception = false;
     38 
     39 
     40 function checkName(name) {
     41   assertTrue(name == 'a' || name == 'b' || name == 'c');
     42 }
     43 
     44 
     45 function checkValue(value) {
     46   assertEquals(void 0, value);
     47 }
     48 
     49 
     50 function listener(event, exec_state, event_data, data) {
     51   try {
     52     if (event == Debug.DebugEvent.Break) {
     53       var local0Name = exec_state.frame(0).localName(0);
     54       var local1Name = exec_state.frame(0).localName(1);
     55       var local2Name = exec_state.frame(0).localName(2);
     56       checkName(local0Name);
     57       checkName(local1Name);
     58       checkName(local2Name);
     59       var local0Value = exec_state.frame(0).localValue(0).value();
     60       var local1Value = exec_state.frame(0).localValue(1).value();
     61       var local2Value = exec_state.frame(0).localValue(2).value();
     62       checkValue(local0Value);
     63       checkValue(local1Value);
     64       checkValue(local2Value);
     65       listenerCalled = true;
     66     }
     67   } catch (e) {
     68     exception = e;
     69   };
     70 };
     71 
     72 // Add the debug event listener.
     73 Debug.setListener(listener);
     74 
     75 // Call a function with local variables passing a different number parameters
     76 // that the number of arguments.
     77 (function(x,y){var a,b,c; debugger; return 3})()
     78 
     79 // Make sure that the debug event listener vas invoked (again).
     80 assertTrue(listenerCalled);
     81 assertFalse(exception, "exception in listener")
     82