Lines Matching refs:getPriorityEnabledTarget
442 if (m_state->getPriorityEnabledTarget(GL_INVALID_ENUM) != GL_INVALID_ENUM) {
667 GLenum priorityTarget = state->getPriorityEnabledTarget(GL_TEXTURE_2D);
705 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM);
707 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM);
732 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM);
734 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM);
940 target != m_state->getPriorityEnabledTarget(GL_TEXTURE_2D)) {
948 GLenum priorityTarget = m_state->getPriorityEnabledTarget(GL_TEXTURE_2D);