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Lines Matching refs:getDispatch

34 static struct gles_dispatch *getDispatch()
58 getDispatch()->glAlphaFunc(func, ref);
63 getDispatch()->glClearColor(red, green, blue, alpha);
68 getDispatch()->glClearDepthf(depth);
73 getDispatch()->glClipPlanef(plane, equation);
78 getDispatch()->glColor4f(red, green, blue, alpha);
83 getDispatch()->glDepthRangef(zNear, zFar);
88 getDispatch()->glFogf(pname, param);
93 getDispatch()->glFogfv(pname, params);
98 getDispatch()->glFrustumf(left, right, bottom, top, zNear, zFar);
103 getDispatch()->glGetClipPlanef(pname, eqn);
108 getDispatch()->glGetFloatv(pname, params);
113 getDispatch()->glGetLightfv(light, pname, params);
118 getDispatch()->glGetMaterialfv(face, pname, params);
123 getDispatch()->glGetTexEnvfv(env, pname, params);
128 getDispatch()->glGetTexParameterfv(target, pname, params);
133 getDispatch()->glLightModelf(pname, param);
138 getDispatch()->glLightModelfv(pname, params);
143 getDispatch()->glLightf(light, pname, param);
148 getDispatch()->glLightfv(light, pname, params);
153 getDispatch()->glLineWidth(width);
158 getDispatch()->glLoadMatrixf(m);
163 getDispatch()->glMaterialf(face, pname, param);
168 getDispatch()->glMaterialfv(face, pname, params);
173 getDispatch()->glMultMatrixf(m);
178 getDispatch()->glMultiTexCoord4f(target, s, t, r, q);
183 getDispatch()->glNormal3f(nx, ny, nz);
188 getDispatch()->glOrthof(left, right, bottom, top, zNear, zFar);
193 getDispatch()->glPointParameterf(pname, param);
198 getDispatch()->glPointParameterfv(pname, params);
203 getDispatch()->glPointSize(size);
208 getDispatch()->glPolygonOffset(factor, units);
213 getDispatch()->glRotatef(angle, x, y, z);
218 getDispatch()->glScalef(x, y, z);
223 getDispatch()->glTexEnvf(target, pname, param);
228 getDispatch()->glTexEnvfv(target, pname, params);
233 getDispatch()->glTexParameterf(target, pname, param);
238 getDispatch()->glTexParameterfv(target, pname, params);
243 getDispatch()->glTranslatef(x, y, z);
248 getDispatch()->glActiveTexture(texture);
253 getDispatch()->glAlphaFuncx(func, ref);
258 getDispatch()->glBindBuffer(target, buffer);
263 getDispatch()->glBindTexture(target, texture);
268 getDispatch()->glBlendFunc(sfactor, dfactor);
273 getDispatch()->glBufferData(target, size, data, usage);
278 getDispatch()->glBufferSubData(target, offset, size, data);
283 getDispatch()->glClear(mask);
288 getDispatch()->glClearColorx(red, green, blue, alpha);
293 getDispatch()->glClearDepthx(depth);
298 getDispatch()->glClearStencil(s);
303 getDispatch()->glClientActiveTexture(texture);
308 getDispatch()->glClipPlanex(plane, equation);
313 getDispatch()->glColor4ub(red, green, blue, alpha);
318 getDispatch()->glColor4x(red, green, blue, alpha);
323 getDispatch()->glColorMask(red, green, blue, alpha);
328 getDispatch()->glColorPointer(size, type, stride, pointer);
333 getDispatch()->glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
338 getDispatch()->glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
343 getDispatch()->glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
348 getDispatch()->glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
353 getDispatch()->glCullFace(mode);
358 getDispatch()->glDeleteBuffers(n, buffers);
363 getDispatch()->glDeleteTextures(n, textures);
368 getDispatch()->glDepthFunc(func);
373 getDispatch()->glDepthMask(flag);
378 getDispatch()->glDepthRangex(zNear, zFar);
383 getDispatch()->glDisable(cap);
388 getDispatch()->glDisableClientState(array);
393 getDispatch()->glDrawArrays(mode, first, count);
398 getDispatch()->glDrawElements(mode, count, type, indices);
403 getDispatch()->glEnable(cap);
408 getDispatch()->glEnableClientState(array);
413 getDispatch()->glFinish();
418 getDispatch()->glFlush();
423 getDispatch()->glFogx(pname, param);
428 getDispatch()->glFogxv(pname, params);
433 getDispatch()->glFrontFace(mode);
438 getDispatch()->glFrustumx(left, right, bottom, top, zNear, zFar);
443 getDispatch()->glGetBooleanv(pname, params);
448 getDispatch()->glGetBufferParameteriv(target, pname, params);
453 getDispatch()->glGetClipPlanex(pname, eqn);
458 getDispatch()->glGenBuffers(n, buffers);
463 getDispatch()->glGenTextures(n, textures);
468 return getDispatch()->glGetError();
473 getDispatch()->glGetFixedv(pname, params);
478 getDispatch()->glGetIntegerv(pname, params);
483 getDispatch()->glGetLightxv(light, pname, params);
488 getDispatch()->glGetMaterialxv(face, pname, params);
493 getDispatch()->glGetPointerv(pname, params);
498 return getDispatch()->glGetString(name);
503 getDispatch()->glGetTexEnviv(env, pname, params);
508 getDispatch()->glGetTexEnvxv(env, pname, params);
513 getDispatch()->glGetTexParameteriv(target, pname, params);
518 getDispatch()->glGetTexParameterxv(target, pname, params);
523 getDispatch()->glHint(target, mode);
528 return getDispatch()->glIsBuffer(buffer);
533 return getDispatch()->glIsEnabled(cap);
538 return getDispatch()->glIsTexture(texture);
543 getDispatch()->glLightModelx(pname, param);
548 getDispatch()->glLightModelxv(pname, params);
553 getDispatch()->glLightx(light, pname, param);
558 getDispatch()->glLightxv(light, pname, params);
563 getDispatch()->glLineWidthx(width);
568 getDispatch()->glLoadIdentity();
573 getDispatch()->glLoadMatrixx(m);
578 getDispatch()->glLogicOp(opcode);
583 getDispatch()->glMaterialx(face, pname, param);
588 getDispatch()->glMaterialxv(face, pname, params);
593 getDispatch()->glMatrixMode(mode);
598 getDispatch()->glMultMatrixx(m);
603 getDispatch()->glMultiTexCoord4x(target, s, t, r, q);
608 getDispatch()->glNormal3x(nx, ny, nz);
613 getDispatch()->glNormalPointer(type, stride, pointer);
618 getDispatch()->glOrthox(left, right, bottom, top, zNear, zFar);
623 getDispatch()->glPixelStorei(pname, param);
628 getDispatch()->glPointParameterx(pname, param);
633 getDispatch()->glPointParameterxv(pname, params);
638 getDispatch()->glPointSizex(size);
643 getDispatch()->glPolygonOffsetx(factor, units);
648 getDispatch()->glPopMatrix();
653 getDispatch()->glPushMatrix();
658 getDispatch()->glReadPixels(x, y, width, height, format, type, pixels);
663 getDispatch()->glRotatex(angle, x, y, z);
668 getDispatch()->glSampleCoverage(value, invert);
673 getDispatch()->glSampleCoveragex(value, invert);
678 getDispatch()->glScalex(x, y, z);
683 getDispatch()->glScissor(x, y, width, height);
688 getDispatch()->glShadeModel(mode);
693 getDispatch()->glStencilFunc(func, ref, mask);
698 getDispatch()->glStencilMask(mask);
703 getDispatch()->glStencilOp(fail, zfail, zpass);
708 getDispatch()->glTexCoordPointer(size, type, stride, pointer);
713 getDispatch()->glTexEnvi(target, pname, param);
718 getDispatch()->glTexEnvx(target, pname, param);
723 getDispatch()->glTexEnviv(target, pname, params);
728 getDispatch()->glTexEnvxv(target, pname, params);
733 getDispatch()->glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
738 getDispatch()->glTexParameteri(target, pname, param);
743 getDispatch()->glTexParameterx(target, pname, param);
748 getDispatch()->glTexParameteriv(target, pname, params);
753 getDispatch()->glTexParameterxv(target, pname, params);
758 getDispatch()->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
763 getDispatch()->glTranslatex(x, y, z);
768 getDispatch()->glVertexPointer(size, type, stride, pointer);
773 getDispatch()->glViewport(x, y, width, height);
778 getDispatch()->glPointSizePointerOES(type, stride, pointer);
783 getDispatch()->glBlendEquationSeparateOES(modeRGB, modeAlpha);
788 getDispatch()->glBlendFuncSeparateOES(srcRGB, dstRGB, srcAlpha, dstAlpha);
793 getDispatch()->glBlendEquationOES(mode);
798 getDispatch()->glDrawTexsOES(x, y, z, width, height);
803 getDispatch()->glDrawTexiOES(x, y, z, width, height);
808 getDispatch()->glDrawTexxOES(x, y, z, width, height);
813 getDispatch()->glDrawTexsvOES(coords);
818 getDispatch()->glDrawTexivOES(coords);
823 getDispatch()->glDrawTexxvOES(coords);
828 getDispatch()->glDrawTexfOES(x, y, z, width, height);
833 getDispatch()->glDrawTexfvOES(coords);
838 getDispatch()->glEGLImageTargetTexture2DOES(target, image);
843 getDispatch()->glEGLImageTargetRenderbufferStorageOES(target, image);
848 getDispatch()->glAlphaFuncxOES(func, ref);
853 getDispatch()->glClearColorxOES(red, green, blue, alpha);
858 getDispatch()->glClearDepthxOES(depth);
863 getDispatch()->glClipPlanexOES(plane, equation);
868 getDispatch()->glColor4xOES(red, green, blue, alpha);
873 getDispatch()->glDepthRangexOES(zNear, zFar);
878 getDispatch()->glFogxOES(pname, param);
883 getDispatch()->glFogxvOES(pname, params);
888 getDispatch()->glFrustumxOES(left, right, bottom, top, zNear, zFar);
893 getDispatch()->glGetClipPlanexOES(pname, eqn);
898 getDispatch()->glGetFixedvOES(pname, params);
903 getDispatch()->glGetLightxvOES(light, pname, params);
908 getDispatch()->glGetMaterialxvOES(face, pname, params);
913 getDispatch()->glGetTexEnvxvOES(env, pname, params);
918 getDispatch()->glGetTexParameterxvOES(target, pname, params);
923 getDispatch()->glLightModelxOES(pname, param);
928 getDispatch()->glLightModelxvOES(pname, params);
933 getDispatch()->glLightxOES(light, pname, param);
938 getDispatch()->glLightxvOES(light, pname, params);
943 getDispatch()->glLineWidthxOES(width);
948 getDispatch()->glLoadMatrixxOES(m);
953 getDispatch()->glMaterialxOES(face, pname, param);
958 getDispatch()->glMaterialxvOES(face, pname, params);
963 getDispatch()->glMultMatrixxOES(m);
968 getDispatch()->glMultiTexCoord4xOES(target, s, t, r, q);
973 getDispatch()->glNormal3xOES(nx, ny, nz);
978 getDispatch()->glOrthoxOES(left, right, bottom, top, zNear, zFar);
983 getDispatch()->glPointParameterxOES(pname, param);
988 getDispatch()->glPointParameterxvOES(pname, params);
993 getDispatch()->glPointSizexOES(size);
998 getDispatch()->glPolygonOffsetxOES(factor, units);
1003 getDispatch()->glRotatexOES(angle, x, y, z);
1008 getDispatch()->glSampleCoveragexOES(value, invert);
1013 getDispatch()->glScalexOES(x, y, z);
1018 getDispatch()->glTexEnvxOES(target, pname, param);
1023 getDispatch()->glTexEnvxvOES(target, pname, params);
1028 getDispatch()->glTexParameterxOES(target, pname, param);
1033 getDispatch()->glTexParameterxvOES(target, pname, params);
1038 getDispatch()->glTranslatexOES(x, y, z);
1043 return getDispatch()->glIsRenderbufferOES(renderbuffer);
1048 getDispatch()->glBindRenderbufferOES(target, renderbuffer);
1053 getDispatch()->glDeleteRenderbuffersOES(n, renderbuffers);
1058 getDispatch()->glGenRenderbuffersOES(n, renderbuffers);
1063 getDispatch()->glRenderbufferStorageOES(target, internalformat, width, height);
1068 getDispatch()->glGetRenderbufferParameterivOES(target, pname, params);
1073 return getDispatch()->glIsFramebufferOES(framebuffer);
1078 getDispatch()->glBindFramebufferOES(target, framebuffer);
1083 getDispatch()->glDeleteFramebuffersOES(n, framebuffers);
1088 getDispatch()->glGenFramebuffersOES(n, framebuffers);
1093 return getDispatch()->glCheckFramebufferStatusOES(target);
1098 getDispatch()->glFramebufferRenderbufferOES(target, attachment, renderbuffertarget, renderbuffer);
1103 getDispatch()->glFramebufferTexture2DOES(target, attachment, textarget, texture, level);
1108 getDispatch()->glGetFramebufferAttachmentParameterivOES(target, attachment, pname, params);
1113 getDispatch()->glGenerateMipmapOES(target);
1118 return getDispatch()->glMapBufferOES(target, access);
1123 return getDispatch()->glUnmapBufferOES(target);
1128 getDispatch()->glGetBufferPointervOES(target, pname, ptr);
1133 getDispatch()->glCurrentPaletteMatrixOES(matrixpaletteindex);
1138 getDispatch()->glLoadPaletteFromModelViewMatrixOES();
1143 getDispatch()->glMatrixIndexPointerOES(size, type, stride, pointer);
1148 getDispatch()->glWeightPointerOES(size, type, stride, pointer);
1153 return getDispatch()->glQueryMatrixxOES(mantissa, exponent);
1158 getDispatch()->glDepthRangefOES(zNear, zFar);
1163 getDispatch()->glFrustumfOES(left, right, bottom, top, zNear, zFar);
1168 getDispatch()->glOrthofOES(left, right, bottom, top, zNear, zFar);
1173 getDispatch()->glClipPlanefOES(plane, equation);
1178 getDispatch()->glGetClipPlanefOES(pname, eqn);
1183 getDispatch()->glClearDepthfOES(depth);
1188 getDispatch()->glTexGenfOES(coord, pname, param);
1193 getDispatch()->glTexGenfvOES(coord, pname, params);
1198 getDispatch()->glTexGeniOES(coord, pname, param);
1203 getDispatch()->glTexGenivOES(coord, pname, params);
1208 getDispatch()->glTexGenxOES(coord, pname, param);
1213 getDispatch()->glTexGenxvOES(coord, pname, params);
1218 getDispatch()->glGetTexGenfvOES(coord, pname, params);
1223 getDispatch()->glGetTexGenivOES(coord, pname, params);
1228 getDispatch()->glGetTexGenxvOES(coord, pname, params);
1233 getDispatch()->glBindVertexArrayOES(array);
1238 getDispatch()->glDeleteVertexArraysOES(n, arrays);
1243 getDispatch()->glGenVertexArraysOES(n, arrays);
1248 return getDispatch()->glIsVertexArrayOES(array);
1253 getDispatch()->glDiscardFramebufferEXT(target, numAttachments, attachments);
1258 getDispatch()->glMultiDrawArraysEXT(mode, first, count, primcount);
1263 getDispatch()->glMultiDrawElementsEXT(mode, count, type, indices, primcount);
1268 getDispatch()->glClipPlanefIMG(p, eqn);
1273 getDispatch()->glClipPlanexIMG(p, eqn);
1278 getDispatch()->glRenderbufferStorageMultisampleIMG(target, samples, internalformat, width, height);
1283 getDispatch()->glFramebufferTexture2DMultisampleIMG(target, attachment, textarget, texture, level, samples);
1288 getDispatch()->glDeleteFencesNV(n, fences);
1293 getDispatch()->glGenFencesNV(n, fences);
1298 return getDispatch()->glIsFenceNV(fence);
1303 return getDispatch()->glTestFenceNV(fence);
1308 getDispatch()->glGetFenceivNV(fence, pname, params);
1313 getDispatch()->glFinishFenceNV(fence);
1318 getDispatch()->glSetFenceNV(fence, condition);
1323 getDispatch()->glGetDriverControlsQCOM(num, size, driverControls);
1328 getDispatch
1333 getDispatch()->glEnableDriverControlQCOM(driverControl);
1338 getDispatch()->glDisableDriverControlQCOM(driverControl);
1343 getDispatch()->glExtGetTexturesQCOM(textures, maxTextures, numTextures);
1348 getDispatch()->glExtGetBuffersQCOM(buffers, maxBuffers, numBuffers);
1353 getDispatch()->glExtGetRenderbuffersQCOM(renderbuffers, maxRenderbuffers, numRenderbuffers);
1358 getDispatch()->glExtGetFramebuffersQCOM(framebuffers, maxFramebuffers, numFramebuffers);
1363 getDispatch()->glExtGetTexLevelParameterivQCOM(texture, face, level, pname, params);
1368 getDispatch()->glExtTexObjectStateOverrideiQCOM(target, pname, param);
1373 getDispatch()->glExtGetTexSubImageQCOM(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels);
1378 getDispatch()->glExtGetBufferPointervQCOM(target, params);
1383 getDispatch()->glExtGetShadersQCOM(shaders, maxShaders, numShaders);
1388 getDispatch()->glExtGetProgramsQCOM(programs, maxPrograms, numPrograms);
1393 return getDispatch()->glExtIsProgramBinaryQCOM(program);
1398 getDispatch()->glExtGetProgramBinarySourceQCOM(program, shadertype, source, length);
1403 getDispatch()->glStartTilingQCOM(x, y, width, height, preserveMask);
1408 getDispatch()->glEndTilingQCOM(preserveMask);