Home | History | Annotate | Download | only in Softfloat

Lines Matching refs:high

1018     bits16 high;

1068 a.high = inputs_floatx80[ inputNum ].high;
1078 a.high = inputs_floatx80[ inputNum ].high;
1100 a.high = inputs_floatx80[ inputNum ].high;
1110 a.high = inputs_floatx80[ inputNum ].high;
1132 a.high = inputs_floatx80[ inputNum ].high;
1142 a.high = inputs_floatx80[ inputNum ].high;
1164 a.high = inputs_floatx80[ inputNum ].high;
1174 a.high = inputs_floatx80[ inputNum ].high;
1198 a.high = inputs_floatx80[ inputNum ].high;
1208 a.high = inputs_floatx80[ inputNum ].high;
1232 a.high = inputs_floatx80[ inputNum ].high;
1242 a.high = inputs_floatx80[ inputNum ].high;
1265 a.high = inputs_floatx80[ inputNumA ].high;
1267 b.high = inputs_floatx80[ inputNumB ].high;
1280 a.high = inputs_floatx80[ inputNumA ].high;
1282 b.high = inputs_floatx80[ inputNumB ].high;
1307 a.high = inputs_floatx80[ inputNumA ].high;
1309 b.high = inputs_floatx80[ inputNumB ].high;
1322 a.high = inputs_floatx80[ inputNumA ].high;
1324 b.high = inputs_floatx80[ inputNumB ].high;
1336 bits16 high;
1386 a.high = inputs_floatx80_pos[ inputNum ].high;
1396 a.high = inputs_floatx80_pos[ inputNum ].high;
1414 bits64 high, low;
1463 a.high = inputs_float128[ inputNum ].high;
1473 a.high = inputs_float128[ inputNum ].high;
1495 a.high = inputs_float128[ inputNum ].high;
1505 a.high = inputs_float128[ inputNum ].high;
1527 a.high = inputs_float128[ inputNum ].high;
1537 a.high = inputs_float128[ inputNum ].high;
1559 a.high = inputs_float128[ inputNum ].high;
1569 a.high = inputs_float128[ inputNum ].high;
1593 a.high = inputs_float128[ inputNum ].high;
1603 a.high = inputs_float128[ inputNum ].high;
1627 a.high = inputs_float128[ inputNum ].high;
1637 a.high = inputs_float128[ inputNum ].high;
1660 a.high = inputs_float128[ inputNumA ].high;
1662 b.high = inputs_float128[ inputNumB ].high;
1675 a.high = inputs_float128[ inputNumA ].high;
1677 b.high = inputs_float128[ inputNumB ].high;
1702 a.high = inputs_float128[ inputNumA ].high;
1704 b.high = inputs_float128[ inputNumB ].high;
1717 a.high = inputs_float128[ inputNumA ].high;
1719 b.high = inputs_float128[ inputNumB ].high;
1731 bits64 high, low;
1780 a.high = inputs_float128_pos[ inputNum ].high;
1790 a.high = inputs_float128_pos[ inputNum ].high;