Lines Matching refs:y_
2191 void Magick::Image::chromaBluePrimary(const double x_,const double y_,
2196 image()->chromaticity.blue_primary.y=y_;
2200 void Magick::Image::chromaBluePrimary(double *x_,double *y_,double *z_) const
2203 *y_=constImage()->chromaticity.blue_primary.y;
2207 void Magick::Image::chromaGreenPrimary(const double x_,const double y_,
2212 image()->chromaticity.green_primary.y=y_;
2216 void Magick::Image::chromaGreenPrimary(double *x_,double *y_,double *z_) const
2219 *y_=constImage()->chromaticity.green_primary.y;
2223 void Magick::Image::chromaRedPrimary(const double x_,const double y_,
2228 image()->chromaticity.red_primary.y=y_;
2232 void Magick::Image::chromaRedPrimary(double *x_,double *y_,double *z_) const
2235 *y_=constImage()->chromaticity.red_primary.y;
2239 void Magick::Image::chromaWhitePoint(const double x_,const double y_,
2244 image()->chromaticity.white_point.y=y_;
2248 y_,double *z_) const
2251 *y_=constImage()->chromaticity.white_point.y;
2879 const ssize_t y_,const size_t columns_,const size_t rows_,
2891 geometry.y = y_;
2960 void Magick::Image::floodFillAlpha(const ssize_t x_,const ssize_t y_,
2968 target=static_cast<PixelInfo>(pixelColor(x_,y_));
2972 FloodfillPaintImage(image(),options()->drawInfo(),&target,x_,y_,
2978 void Magick::Image::floodFillAlpha(const ssize_t x_,const ssize_t y_,
2990 FloodfillPaintImage(image(),options()->drawInfo(),&target,x_,y_,
3002 void Magick::Image::floodFillColor(const ssize_t x_,const ssize_t y_,
3010 pixel=static_cast<PixelInfo>(pixelColor(x_,y_));
3011 floodFill(x_,y_,(Magick::Image *)NULL,fillColor_,&pixel,invert_);
3021 void Magick::Image::floodFillColor(const ssize_t x_,const ssize_t y_,
3031 floodFill(x_,y_,(Magick::Image *)NULL,fillColor_,&pixel,invert_);
3040 void Magick::Image::floodFillTexture(const ssize_t x_,const ssize_t y_,
3048 pixel=static_cast<PixelInfo>(pixelColor(x_,y_));
3049 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_);
3059 void Magick::Image::floodFillTexture(const ssize_t x_,const ssize_t y_,
3069 floodFill(x_,y_,&texture_,Magick::Color(),&pixel,invert_);
3228 const ssize_t y_,const size_t columns_,const size_t rows_) const
3234 p=GetVirtualPixels(constImage(),x_, y_,columns_, rows_,exceptionInfo);
3267 Magick::Quantum *Magick::Image::getPixels(const ssize_t x_,const ssize_t y_,
3275 result=GetAuthenticPixels(image(),x_, y_,columns_,rows_,exceptionInfo);
3802 void Magick::Image::pixelColor(const ssize_t x_,const ssize_t y_,
3812 if (y_ > (ssize_t) rows() || x_ > (ssize_t) columns())
3824 pixel=pixels.get(x_, y_, 1, 1 );
3832 const ssize_t y_) const
3837 pixel=getConstPixels(x_,y_,1,1);
4308 Magick::Quantum *Magick::Image::setPixels(const ssize_t x_,const ssize_t y_,
4316 result=QueueAuthenticPixels(image(),x_,y_,columns_,rows_,exceptionInfo);
4335 const ssize_t x_,const ssize_t y_)
4341 newImage=ShadowImage(constImage(),percent_opacity_, sigma_,x_, y_,
4617 void Magick::Image::transformOrigin(const double x_,const double y_)
4620 options()->transformOrigin(x_,y_);
4763 const ssize_t x_,const ssize_t y_)
4769 newImage=VignetteImage(constImage(),radius_,sigma_,x_,y_,exceptionInfo);
4870 void Magick::Image::write(const ssize_t x_,const ssize_t y_,
4875 ExportImagePixels(image(),x_,y_,columns_,rows_,map_.c_str(),type_,pixels_,
5036 void Magick::Image::floodFill(const ssize_t x_,const ssize_t y_,
5067 target_,static_cast<ssize_t>(x_),static_cast<ssize_t>(y_),