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Lines Matching refs:inputs

952 		std::vector<void*>			inputs;
957 inputs.push_back(&coords[0]);
969 inputs.push_back(&expandedIndices[lookupNdx*numInvocations]);
975 executor->execute(numInvocations, &inputs[0], &outputs[0], *extraResourcesSet);
1159 m_shaderSpec.inputs.push_back(Symbol(coordsName, glu::VarType(coordType, glu::PRECISION_HIGHP)));
1175 m_shaderSpec.inputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP)));
1270 std::vector<void*> inputs;
1411 inputs.push_back(&expandedIndices[readNdx*numInvocations]);
1420 executor->execute(numInvocations, inputs.empty() ? DE_NULL : &inputs[0], &outputs[0], *extraResourcesSet);
1536 m_shaderSpec.inputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP)));
1612 std::vector<void*> inputs;
1746 inputs.push_back(&expandedIndices[opNdx*numInvocations]);
1755 executor->execute(numInvocations, inputs.empty() ? DE_NULL : &inputs[0], &outputs[0], *extraResourcesSet);
1918 m_shaderSpec.inputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP)));