Lines Matching refs:shaderNdx
329 for (int shaderNdx = 0; shaderNdx < (int)sources.sources[shaderType].size(); ++shaderNdx)
331 const char* source = sources.sources[shaderType][shaderNdx].c_str();
332 const int length = (int)sources.sources[shaderType][shaderNdx].size();
347 for (int shaderNdx = 0; shaderNdx < (int)m_shaders[shaderType].size(); ++shaderNdx)
348 m_program.attachShader(m_shaders[shaderType][shaderNdx]->getShader());
372 for (int shaderNdx = 0; shaderNdx < (int)m_shaders[shaderType].size(); ++shaderNdx)
373 delete m_shaders[shaderType][shaderNdx];
381 for (int shaderNdx = 0; shaderNdx < (int)m_shaders[shaderType].size(); ++shaderNdx)
382 delete m_shaders[shaderType][shaderNdx];
450 for (size_t shaderNdx = 0; shaderNdx < numShaders; ++shaderNdx)
451 log << *shaderInfos[shaderNdx];
479 for (size_t shaderNdx = 0; shaderNdx < numShaders; ++shaderNdx)
481 const ShaderInfo& shaderInfo = *shaderInfos[shaderNdx];
513 for (int shaderNdx = 0; shaderNdx < shaderProgram.getNumShaders((ShaderType)shaderType); shaderNdx++)
514 shaderPtrs.push_back(&shaderProgram.getShaderInfo((ShaderType)shaderType, shaderNdx));
530 for (size_t shaderNdx = 0; shaderNdx < sources.sources[shaderType].size(); shaderNdx++)
533 sources.sources[shaderType][shaderNdx],