Lines Matching refs:FrameSequence
126 typedef vector<Frame> FrameSequence;
394 FrameSequence generateFrameSequence (const vector<DrawType>& frameDrawType, de::Random& rnd, int numFrames, int width, int height);
408 const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
417 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]);
421 m_gles2Renderer->render(width, height, frameSequence[ndx]);
488 const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
500 const Frame& currentFrame = frameSequence[frameNdx];
576 const FrameSequence frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
613 const vector<EGLint> partialDamageRegion = getDamageRegion(frameSequence[ndx]);
616 m_gles2Renderer->render(width, height, frameSequence[ndx]);
642 FrameSequence generateFrameSequence (const vector<DrawType>& frameDrawType, de::Random& rnd, int numFrames, int width, int height)
649 FrameSequence frameSequence;
663 frameSequence.push_back(frame);
665 return frameSequence;