Lines Matching full:attaching
270 logComment(testCtx, "Attaching 2D texture to default framebuffer");
277 logComment(testCtx, "Attaching renderbuffer to default framebuffer");
289 logComment(testCtx, "Attaching 2D texture using GL_TEXTURE_CUBE_MAP_NEGATIVE_X texture target");
296 logComment(testCtx, "Attaching deleted 2D texture object");
306 logComment(testCtx, "Attaching cube texture using GL_TEXTURE_2D texture target");
312 logComment(testCtx, "Attaching deleted cube texture object");
322 logComment(testCtx, "Attaching renderbuffer using GL_FRAMEBUFFER renderbuffer target");
328 logComment(testCtx, "Attaching deleted renderbuffer object");
342 logComment(testCtx, "Attaching allocated texture name to 2D target");
346 logComment(testCtx, "Attaching allocated texture name to cube target");
353 logComment(testCtx, "Attaching allocated renderbuffer name");
620 addChild(new FboApiCase(m_context, "attach_to_default_fbo", "Invalid usage: attaching to default FBO", defaultFboIsZero ? attachToDefaultFramebufferTest : notSupportedTest));