Lines Matching defs:shaderProg
1644 GLuint shaderProg;
1680 shaderProg = gl.glCreateProgram();
1681 gl.glAttachShader(shaderProg, shaderVert);
1682 gl.glAttachShader(shaderProg, shaderFrag);
1683 gl.glLinkProgram(shaderProg);
1686 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
1690 gl.glUseProgram(shaderProg);
1693 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
1700 gl.glDeleteProgram(shaderProg);
1703 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);