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Lines Matching refs:blockPixelSize

2018 						const tcu::IVec3				blockPixelSize	= tcu::getBlockPixelSize(format);
2027 glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
2068 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
2077 glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
2119 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
2128 glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
2190 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
2199 glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
2242 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
2251 glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
2318 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
2327 glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
2377 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
2386 glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
2437 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
2446 glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
2496 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format);
2505 glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, blockSize, DE_NULL);
2510 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat, -1, &data[0]);
2513 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat, blockSize / 2, &data[0]);
2516 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat, blockSize * 2, &data[0]);
2519 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y() * 2, glFormat, blockSize, &data[0]);
2522 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x() * 2, blockPixelSize.y(), glFormat, blockSize, &data[0]);