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Lines Matching refs:varName

63 						ShaderBuiltinConstantCase				(Context& context, const char* name, const char* desc, const char* varName, deUint32 paramName, bool isVertexCase);
74 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, deUint32 paramName, bool isVertexCase)
76 , m_varName (varName)
677 const char* varName;
694 const char* varName = builtinConstants[ndx].varName;
697 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName, varName, paramName, true));
698 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varName, varName, paramName, false));