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Lines Matching defs:InputType

101 enum InputType
112 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_)
113 : inputType (inputType_)
119 InputType inputType;
651 InputType in0Type = in0.inputType == INPUTTYPE_DYNAMIC ? INPUTTYPE_DYNAMIC : INPUTTYPE_CONST;
652 InputType in1Type = in1.inputType == INPUTTYPE_DYNAMIC ? INPUTTYPE_DYNAMIC : INPUTTYPE_CONST;
775 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC;
776 bool isInDynMat1 = isDataTypeMatrix(m_in1.dataType) && m_in1.inputType == INPUTTYPE_DYNAMIC;
831 if (in.inputType == INPUTTYPE_DYNAMIC)
862 else if (in.inputType == INPUTTYPE_UNIFORM)
867 else if (in.inputType == INPUTTYPE_CONST)
1055 if (in.inputType == INPUTTYPE_UNIFORM)
1118 InputType type;
1156 const InputType inputType = inTypeList[inTypeNdx].type;
1168 ShaderInput matIn (inputType, matType, precision);
1196 ShaderInput otherMatIn(inputType == INPUTTYPE_DYNAMIC ? INPUTTYPE_UNIFORM : inputType, matType, precision);
1211 ShaderInput otherMatIn(inputType == INPUTTYPE_DYNAMIC ? INPUTTYPE_UNIFORM : inputType, matType, precision);