Lines Matching refs:TestCaseGroup
2802 void addShaderCompilationPerformanceCases (TestCaseGroup& parentGroup)
2807 TestCaseGroup* validGroup = new TestCaseGroup(context, "valid_shader", "Valid Shader Compiler Cases");
2808 TestCaseGroup* invalidGroup = new TestCaseGroup(context, "invalid_shader", "Invalid Shader Compiler Cases");
2809 TestCaseGroup* cacheGroup = new TestCaseGroup(context, "cache", "Allow shader caching");
2814 TestCaseGroup* invalidCharGroup = new TestCaseGroup(context, "invalid_char", "Invalid Character Shader Compiler Cases");
2815 TestCaseGroup* semanticErrorGroup = new TestCaseGroup(context, "semantic_error", "Semantic Error Shader Compiler Cases");
2824 TestCaseGroup* validLightingGroup = new TestCaseGroup(context, "lighting", "Shader Compiler Lighting Cases");
2825 TestCaseGroup* invalidCharLightingGroup = new TestCaseGroup(context, "lighting", "Invalid Character Shader Compiler Lighting Cases");
2826 TestCaseGroup* semanticErrorLightingGroup = new TestCaseGroup(context, "lighting", "Semantic Error Shader Compiler Lighting Cases");
2827 TestCaseGroup* cacheLightingGroup = new TestCaseGroup(context, "lighting", "Shader Compiler Lighting Cache Cases");
2861 TestCaseGroup* curInvalidGroup = invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_INVALID_CHAR ? invalidCharLightingGroup
2879 TestCaseGroup* validTexGroup = new TestCaseGroup(context, "texture", "Shader Compiler Texture Lookup Cases");
2880 TestCaseGroup* invalidCharTexGroup = new TestCaseGroup(context, "texture", "Invalid Character Shader Compiler Texture Lookup Cases");
2881 TestCaseGroup* semanticErrorTexGroup = new TestCaseGroup(context, "texture", "Semantic Error Shader Compiler Texture Lookup Cases");
2882 TestCaseGroup* cacheTexGroup = new TestCaseGroup(context, "texture", "Shader Compiler Texture Lookup Cache Cases");
2923 TestCaseGroup* curInvalidGroup = invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_INVALID_CHAR ? invalidCharTexGroup
2943 TestCaseGroup* validLoopGroup = new TestCaseGroup(context, "loop", "Shader Compiler Loop Cases");
2944 TestCaseGroup* invalidCharLoopGroup = new TestCaseGroup(context, "loop", "Invalid Character Shader Compiler Loop Cases");
2945 TestCaseGroup* semanticErrorLoopGroup = new TestCaseGroup(context, "loop", "Semantic Error Shader Compiler Loop Cases");
2946 TestCaseGroup* cacheLoopGroup = new TestCaseGroup(context, "loop", "Shader Compiler Loop Cache Cases");
2961 TestCaseGroup* validLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2962 TestCaseGroup* invalidCharLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2963 TestCaseGroup* semanticErrorLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2964 TestCaseGroup* cacheLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2998 TestCaseGroup* curInvalidGroup = invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_INVALID_CHAR ? invalidCharLoopTypeGroup
3022 TestCaseGroup* validMulGroup = new TestCaseGroup(context, "multiplication", "Shader Compiler Multiplication Cases");
3023 TestCaseGroup* invalidCharMulGroup = new TestCaseGroup(context, "multiplication", "Invalid Character Shader Compiler Multiplication Cases");
3024 TestCaseGroup* semanticErrorMulGroup = new TestCaseGroup(context, "multiplication", "Semantic Error Shader Compiler Multiplication Cases");
3025 TestCaseGroup* cacheMulGroup = new TestCaseGroup(context, "multiplication", "Shader Compiler Multiplication Cache Cases");
3051 TestCaseGroup* curInvalidGroup = invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_INVALID_CHAR ? invalidCharMulGroup
3068 TestCaseGroup* validMandelbrotGroup = new TestCaseGroup(context, "mandelbrot", "Shader Compiler Mandelbrot Fractal Cases");
3069 TestCaseGroup* invalidCharMandelbrotGroup = new TestCaseGroup(context, "mandelbrot", "Invalid Character Shader Compiler Mandelbrot Fractal Cases");
3070 TestCaseGroup* semanticErrorMandelbrotGroup = new TestCaseGroup(context, "mandelbrot", "Semantic Error Shader Compiler Mandelbrot Fractal Cases");
3071 TestCaseGroup* cacheMandelbrotGroup = new TestCaseGroup(context, "mandelbrot", "Shader Compiler Mandelbrot Fractal Cache Cases");
3091 TestCaseGroup* curInvalidGroup = invalidityType == (int)InvalidShaderCompilerCase::INVALIDITY_INVALID_CHAR ? invalidCharMandelbrotGroup
3105 TestCaseGroup* whitespaceCommentCacheGroup = new TestCaseGroup(context, "cache_whitespace_comment", "Cases testing the effect of whitespace and comments on caching");