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Lines Matching full:attaching

246 	logComment(testCtx, "Attaching 2D texture to default framebuffer");
253 logComment(testCtx, "Attaching renderbuffer to default framebuffer");
265 logComment(testCtx, "Attaching 2D texture using GL_TEXTURE_CUBE_MAP_NEGATIVE_X texture target");
272 logComment(testCtx, "Attaching deleted 2D texture object");
282 logComment(testCtx, "Attaching cube texture using GL_TEXTURE_2D texture target");
288 logComment(testCtx, "Attaching deleted cube texture object");
298 logComment(testCtx, "Attaching renderbuffer using GL_FRAMEBUFFER renderbuffer target");
304 logComment(testCtx, "Attaching deleted renderbuffer object");
318 logComment(testCtx, "Attaching allocated texture name to 2D target");
322 logComment(testCtx, "Attaching allocated texture name to cube target");
329 logComment(testCtx, "Attaching allocated renderbuffer name");
591 addChild(new FboApiCase(m_context, "attach_to_default_fbo", "Invalid usage: attaching to default FBO", attachToDefaultFramebufferTest));