Home | History | Annotate | Download | only in functional

Lines Matching refs:texCube

211 	deUint32 texCube = 2;
212 context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
217 context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], cubeTargets[targetNdx], texCube, 0);
283 deUint32 texCube = 2;
284 context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
285 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0);
289 context.deleteTextures(1, &texCube);
290 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, 0);
435 deUint32 texCube = 1;
436 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
437 ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, 0);
440 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, texCube);
442 ctx.deleteTextures(1, &texCube);
488 deUint32 texCube = 1;
489 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
490 ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, 0);
493 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, texCube);
497 ctx.deleteTextures(1, &texCube);
502 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, texCube);