Lines Matching defs:depth
179 // Depth was not preserved.
271 // Depth was not preserved.
465 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS;
492 if (depth)
528 // Depth was not preserved.
578 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS;
612 if (depth)
651 // Render depth.
697 throw tcu::NotSupportedError("Unsupported depth/stencil format");
712 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS;
740 if (depth)
782 // Depth was not preserved.
832 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS;
863 if (depth)
934 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS;
977 if (depth)
1023 // Render depth.
1076 throw tcu::NotSupportedError("Unsupported depth/stencil format");
1091 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS;
1127 if (depth)
1167 // Depth was not preserved.
1294 // Depth was not preserved.
1340 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_depth_stencil", "Rendering after invalidating depth- and stencilbuffers", GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));
1346 defaultFbGroup->addChild(new InvalidateDefaultFramebufferBindCase (m_context, "bind_depth_stencil", "Binding fbo after invalidating depth- and stencilbuffers", GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));
1352 defaultFbGroup->addChild(new InvalidateDefaultSubFramebufferRenderCase (m_context, "sub_render_depth_stencil", "Rendering after invalidating depth- and stencilbuffers", GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));
1358 defaultFbGroup->addChild(new InvalidateDefaultSubFramebufferBindCase (m_context, "sub_bind_depth_stencil", "Binding fbo after invalidating depth- and stencilbuffers", GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT));
1479 // Depth/stencilbuffer formats.
1494 // Depth/stencilbuffer tests use invalidate, render test.