Lines Matching refs:m_colorBuffer
145 deUint32 getColorBuffer (void) const { return m_colorBuffer; }
158 deUint32 m_colorBuffer;
253 , m_colorBuffer (0)
268 m_colorBuffer = createTex2D(colorBufferName, m_config.colorFormat, width, height);
269 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBuffer, 0);
273 m_colorBuffer = createRbo(colorBufferName, m_config.colorFormat, width, height);
274 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorBuffer);
320 destroyBuffer(m_colorBuffer, m_config.colorType);