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Lines Matching refs:m_colorBuffer

145 	deUint32			getColorBuffer			(void) const { return m_colorBuffer;		}
158 deUint32 m_colorBuffer;
253 , m_colorBuffer (0)
268 m_colorBuffer = createTex2D(colorBufferName, m_config.colorFormat, width, height);
269 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBuffer, 0);
273 m_colorBuffer = createRbo(colorBufferName, m_config.colorFormat, width, height);
274 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorBuffer);
320 destroyBuffer(m_colorBuffer, m_config.colorType);