Lines Matching refs:tex2D
988 GLuint tex2D;
992 glGenTextures(1, &tex2D);
993 glBindTexture(GL_TEXTURE_2D, tex2D);
1004 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0);
1010 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, -1);
1013 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, maxSize);
1026 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0);
1028 glDeleteTextures(1, &tex2D);
1241 deUint32 tex2D;
1246 glGenTextures (1, &tex2D);
1253 glBindTexture (GL_TEXTURE_2D, tex2D);
1275 glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 0);
1306 glDeleteTextures (1, &tex2D);