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Lines Matching refs:texCube

989 			GLuint texCube;
994 glGenTextures(1, &texCube);
995 glBindTexture(GL_TEXTURE_CUBE_MAP, texCube);
1016 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, maxSize);
1030 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0);
1032 glDeleteTextures(1, &texCube);