Lines Matching refs:depthRboId
302 GLuint depthRboId = 0;311 gl.genRenderbuffers(1, &depthRboId);312 gl.bindRenderbuffer(GL_RENDERBUFFER, depthRboId);319 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRboId);328 gl.deleteRenderbuffers(1, &depthRboId);