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Lines Matching refs:depthRboId

302 		GLuint	depthRboId	= 0;
311 gl.genRenderbuffers(1, &depthRboId);
312 gl.bindRenderbuffer(GL_RENDERBUFFER, depthRboId);
319 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRboId);
328 gl.deleteRenderbuffers(1, &depthRboId);