Lines Matching refs:DRAWMETHOD_DRAWELEMENTS
991 DRAWMETHOD_DRAWELEMENTS,
1048 DE_ASSERT(!computeIndices || method == DRAWMETHOD_DRAWELEMENTS);
1144 if (!m_computeIndices && m_drawMethod == DRAWMETHOD_DRAWELEMENTS)
1213 else if (computeCmd && m_drawMethod==DRAWMETHOD_DRAWELEMENTS)
1257 else if (m_drawMethod==DRAWMETHOD_DRAWELEMENTS)
1299 else if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS)
1368 else if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS)
1436 else if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS)
1467 DE_ASSERT(m_drawMethod == DRAWMETHOD_DRAWELEMENTS);
1513 if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS)
1529 if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS)
1555 else if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS)
1565 if (m_drawMethod == DRAWMETHOD_DRAWELEMENTS)
1626 const bool indexed = (m_drawMethod == DRAWMETHOD_DRAWELEMENTS);
1633 const tcu::IVec3 dataBufferDispatchSize = (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) ? (drawElementsDataBufferDispatchSize) : (drawArraysDataBufferDispatchSize);
1833 const tcu::IVec3 dataBufferDispatchSize = (m_drawMethod == DRAWMETHOD_DRAWELEMENTS) ? (drawElementsDataBufferDispatchSize) : (drawArraysDataBufferDispatchSize);
1862 DE_ASSERT(m_drawMethod == DRAWMETHOD_DRAWELEMENTS);
1920 separateGroup->addChild(new ComputeShaderGeneratedSeparateCase(m_context, "drawelements_compute_cmd", "Command from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, false, false, gridSize, 1));
1921 separateGroup->addChild(new ComputeShaderGeneratedSeparateCase(m_context, "drawelements_compute_data", "Data from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false, true, false, gridSize, 1));
1922 separateGroup->addChild(new ComputeShaderGeneratedSeparateCase(m_context, "drawelements_compute_indices", "Indices from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false, false, true, gridSize, 1));
1923 separateGroup->addChild(new ComputeShaderGeneratedSeparateCase(m_context, "drawelements_compute_cmd_and_data", "Command and data from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, true, false, gridSize, 1));
1924 separateGroup->addChild(new ComputeShaderGeneratedSeparateCase(m_context, "drawelements_compute_cmd_and_indices", "Command and indices from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, false, true, gridSize, 1));
1925 separateGroup->addChild(new ComputeShaderGeneratedSeparateCase(m_context, "drawelements_compute_data_and_indices", "Data and indices from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false, true, true, gridSize, 1));
1926 separateGroup->addChild(new ComputeShaderGeneratedSeparateCase(m_context, "drawelements_compute_cmd_and_data_and_indices", "Command, data and indices from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, true, true, gridSize, 1));
1932 combinedGroup->addChild(new ComputeShaderGeneratedCombinedCase(m_context, "drawelements_compute_cmd_and_data", "Command and data from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, true, false, gridSize, 1));
1933 combinedGroup->addChild(new ComputeShaderGeneratedCombinedCase(m_context, "drawelements_compute_cmd_and_indices", "Command and indices from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, false, true, gridSize, 1));
1934 combinedGroup->addChild(new ComputeShaderGeneratedCombinedCase(m_context, "drawelements_compute_data_and_indices", "Data and indices from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false, true, true, gridSize, 1));
1935 combinedGroup->addChild(new ComputeShaderGeneratedCombinedCase(m_context, "drawelements_compute_cmd_and_data_and_indices", "Command, data and indices from compute shader", ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true, true, true, gridSize, 1));
1976 { ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, true },
1977 { ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS, false },
1995 const bool computeIndices = (methods[methodNdx].method == ComputeShaderGeneratedCase::DRAWMETHOD_DRAWELEMENTS);