Lines Matching refs:shader
244 TextureCubeArrayShader shader (glu::getSamplerCubeArrayType(m_texFormat), glu::TYPE_FLOAT_VEC4);
245 deUint32 shaderIDgles = gles3Context.createProgram(&shader);
246 deUint32 shaderIDRef = refContext.createProgram(&shader);
248 shader.setTexScaleBias(m_texFormatInfo.lookupScale, m_texFormatInfo.lookupBias);
271 shader.setLayer(layerNdx);
272 shader.setFace(face);
290 shader.setUniforms(*ctx, shaderID);