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Lines Matching refs:shader

244 	TextureCubeArrayShader	shader			(glu::getSamplerCubeArrayType(m_texFormat), glu::TYPE_FLOAT_VEC4);
245 deUint32 shaderIDgles = gles3Context.createProgram(&shader);
246 deUint32 shaderIDRef = refContext.createProgram(&shader);
248 shader.setTexScaleBias(m_texFormatInfo.lookupScale, m_texFormatInfo.lookupBias);
271 shader.setLayer(layerNdx);
272 shader.setFace(face);
290 shader.setUniforms(*ctx, shaderID);