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Lines Matching refs:m_iteration

3045 	, m_iteration		(0)
3062 , m_iteration (0)
3152 const int specNdx = (m_iteration / 2);
3153 const bool drawStep = (m_iteration % 2) == 0;
3154 const bool compareStep = (m_iteration % 2) == 1;
3155 const IterateResult iterateResult = ((size_t)m_iteration + 1 == m_specs.size()*2) ? (STOP) : (CONTINUE);
3157 const bool updateProgram = (m_iteration == 0) || (drawStep && !checkSpecsShaderCompatible(m_specs[specNdx], m_specs[specNdx-1])); // try to use the same shader in all iterations
3323 m_iteration++;