Lines Matching refs:decl
1125 sglr::pdec::ShaderProgramDeclaration decl;
1128 decl << sglr::pdec::VertexAttribute(std::string("a_") + de::toString(arrayNdx), mapOutputType(arrays[arrayNdx]->getOutputType()));
1130 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT);
1131 decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT);
1133 decl << sglr::pdec::VertexSource(genVertexSource(ctx, arrays));
1134 decl << sglr::pdec::FragmentSource(genFragmentSource(ctx));
1136 decl << sglr::pdec::Uniform("u_coordScale", glu::TYPE_FLOAT);
1137 decl << sglr::pdec::Uniform("u_colorScale", glu::TYPE_FLOAT);
1139 return decl;