Lines Matching refs:COMPRESSIBLE_NOISE_LENGTH
62 #define COMPRESSIBLE_NOISE_LENGTH (1 << 21)263 void* const CNBuffer = malloc(COMPRESSIBLE_NOISE_LENGTH);289 FUZ_fillCompressibleNoiseBuffer(CNBuffer, COMPRESSIBLE_NOISE_LENGTH, compressibility, &randState);303 int const blockStart = FUZ_rand(&randState) % (COMPRESSIBLE_NOISE_LENGTH - blockSize);