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Lines Matching refs:COMPRESSIBLE_NOISE_LENGTH

62 #define COMPRESSIBLE_NOISE_LENGTH (1 << 21)
263 void* const CNBuffer = malloc(COMPRESSIBLE_NOISE_LENGTH);
289 FUZ_fillCompressibleNoiseBuffer(CNBuffer, COMPRESSIBLE_NOISE_LENGTH, compressibility, &randState);
303 int const blockStart = FUZ_rand(&randState) % (COMPRESSIBLE_NOISE_LENGTH - blockSize);