Lines Matching full:broken
444 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
480 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
571 - GL_DOUBLE-valued vertex arrays were broken in some cases
577 - fragment program writes to RC/HC register were broken
580 - vertex program state references were broken
613 - glGetTexImage(GL_COLOR_INDEX) was broken
626 - glDrawArrays with start!=0 was broken
627 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
631 - OSMesa RGB and BGR modes were broken
823 - auto mipmap generation for cube maps was broken (bug 641363)
843 - NV vertex program EXP instruction was broken
899 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
939 - texcombine alpha subtraction mode was broken
945 - 3dfx/glide driver render-to-window feature was broken
1003 - texcombine alpha subtraction mode was broken
1032 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
1091 - glCopyPixels with scale and bias was broken
1097 - GLX context sharing was broken in 3.5
1101 - flat-shaded, textured lines were broken
1165 - clearing the softwara alpha buffer with scissoring was broken
1196 - Error checking of glTexSubImage3D() was broken (bug 128775)
1200 - clearing depth buffer with scissoring was broken, would segfault
1219 - glReadPixels with GLushort packed types was broken
1274 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken