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Lines Matching refs:shader

375  * Create LLVM-generated code for a vertex shader.
383 struct llvm_vertex_shader *shader =
388 shader->variant_key_size -
399 memcpy(&variant->key, key, shader->variant_key_size);
416 variant->shader = shader;
419 /*variant->no = */shader->variants_created++;
1323 /* Presumably all variants of the shader should have the same
1324 * number of vertex elements - ie the number of shader inputs.
1338 /* All variants of this shader will have the same value for
1430 variant->shader->variants_cached--;