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Lines Matching refs:gl_shader_program

176 linker_error(gl_shader_program *prog, const char *fmt, ...)
190 linker_warning(gl_shader_program *prog, const char *fmt, ...)
264 validate_vertex_shader_executable(struct gl_shader_program *prog,
338 validate_fragment_shader_executable(struct gl_shader_program *prog,
388 cross_validate_globals(struct gl_shader_program *prog,
578 cross_validate_uniforms(struct gl_shader_program *prog)
589 interstage_cross_validate_uniform_blocks(struct gl_shader_program *prog)
631 cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
966 struct gl_shader_program *prog,
1156 update_array_sizes(struct gl_shader_program *prog)
1267 assign_attribute_or_color_locations(gl_shader_program *prog,
1509 bool init(struct gl_context *ctx, struct gl_shader_program *prog,
1512 bool assign_location(struct gl_context *ctx, struct gl_shader_program *prog,
1514 bool accumulate_num_outputs(struct gl_shader_program *prog, unsigned *count);
1515 bool store(struct gl_context *ctx, struct gl_shader_program *prog,
1634 tfeedback_decl::init(struct gl_context *ctx, struct gl_shader_program *prog,
1724 struct gl_shader_program *prog,
1800 tfeedback_decl::accumulate_num_outputs(struct gl_shader_program *prog,
1837 tfeedback_decl::store(struct gl_context *ctx, struct gl_shader_program *prog,
1911 parse_tfeedback_decls(struct gl_context *ctx, struct gl_shader_program *prog,
2050 struct gl_shader_program *prog,
2193 store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
2256 * Store the gl_FragDepth layout in the gl_shader_program struct.
2259 store_fragdepth_layout(struct gl_shader_program *prog)
2310 check_resources(struct gl_context *ctx, struct gl_shader_program *prog)
2390 link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)