Lines Matching refs:Eval
265 attr->AutoNormal = ctx->Eval.AutoNormal;
282 attr->Map1Color4 = ctx->Eval.Map1Color4;
283 attr->Map1Index = ctx->Eval.Map1Index;
284 attr->Map1Normal = ctx->Eval.Map1Normal;
285 attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1;
286 attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2;
287 attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3;
288 attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4;
289 attr->Map1Vertex3 = ctx->Eval.Map1Vertex3;
290 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4;
291 memcpy(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib));
292 attr->Map2Color4 = ctx->Eval.Map2Color4;
293 attr->Map2Index = ctx->Eval.Map2Index;
294 attr->Map2Normal = ctx->Eval.Map2Normal;
295 attr->Map2TextureCoord1 = ctx->Eval.Map2TextureCoord1;
296 attr->Map2TextureCoord2 = ctx->Eval.Map2TextureCoord2;
297 attr->Map2TextureCoord3 = ctx->Eval.Map2TextureCoord3;
298 attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4;
299 attr->Map2Vertex3 = ctx->Eval.Map2Vertex3;
300 attr->Map2Vertex4 = ctx->Eval.Map2Vertex4;
301 memcpy(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib));
336 memcpy( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) );
536 TEST_AND_UPDATE(ctx->Eval.Map1Color4, enable->Map1Color4, GL_MAP1_COLOR_4);
537 TEST_AND_UPDATE(ctx->Eval.Map1Index, enable->Map1Index, GL_MAP1_INDEX);
538 TEST_AND_UPDATE(ctx->Eval.Map1Normal, enable->Map1Normal, GL_MAP1_NORMAL);
539 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord1, enable->Map1TextureCoord1,
541 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord2, enable->Map1TextureCoord2,
543 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord3, enable->Map1TextureCoord3,
545 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord4, enable->Map1TextureCoord4,
547 TEST_AND_UPDATE(ctx->Eval.Map1Vertex3, enable->Map1Vertex3,
549 TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4,
552 TEST_AND_UPDATE(ctx->Eval.Map1Attrib[i], enable->Map1Attrib[i],
556 TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4);
557 TEST_AND_UPDATE(ctx->Eval.Map2Index, enable->Map2Index, GL_MAP2_INDEX);
558 TEST_AND_UPDATE(ctx->Eval.Map2Normal, enable->Map2Normal, GL_MAP2_NORMAL);
559 TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord1, enable->Map2TextureCoord1,
561 TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord2, enable->Map2TextureCoord2,
563 TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord3, enable->Map2TextureCoord3,
565 TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord4, enable->Map2TextureCoord4,
567 TEST_AND_UPDATE(ctx->Eval.Map2Vertex3, enable->Map2Vertex3,
569 TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4,
572 TEST_AND_UPDATE(ctx->Eval.Map2Attrib[i], enable->Map2Attrib[i],
576 TEST_AND_UPDATE(ctx->Eval.AutoNormal, enable->AutoNormal, GL_AUTO_NORMAL);
1020 memcpy( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) );