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Lines Matching refs:EyePosition

107             COPY_4V(value, ctx->Light.Light[ln].EyePosition);
128 * light.EyePosition.w should be 0 for infinite lights.
130 COPY_3V(p, ctx->Light.Light[ln].EyePosition);
530 * light.EyePosition.w should be 0 for infinite lights.